Learn control zeta or combat analysis zeta?

Anakin_Skywalker
1801 posts Member
edited February 2018
https://swgoh.gg/u/lukeamidala

This is my current team for Arena
G12 CLS
G12 R2D2
7* G10 Thrawn
6* G10 Raid Han
5* G10 Darth Nihilus

I've given the 3 most popular zetas so far: Number Crunch(R2), It Binds All Things(CLS), Shoots First(Raid Han)

Which zeta should be better for arena? Thank you

Sorry I forgot to mention in poll option describtion that Learn Control also gives +50% crit avoidance to Luke when he does not have call to action buff

Learn control zeta or combat analysis zeta? 28 votes

Learn control (CLS's 1st unique, 100% tenacity when he doesn't have call to action buff)
7%
JakeCDarthLupus 2 votes
Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
89%
SarcodinoRavens1113Dooku_for_daysWaquiUgnaughtLiamtbqhWallynator94SITHPLAGUEBlackbeardpepeDrazz127Spartan549rum214DarthGugelott0botJaVCnPhlangdFierceRevanPerfxionAnakin_SkywalkerTommo11 25 votes
Other (Preferably within my arena team, please specify the ability you recommend in the comments)
3%
RacerDejak 1 vote

Replies

  • Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    Easy answer
  • Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    Easy answer

    Thanks I was leaning towatds LC but recalled cls can apply tenacity down
    With your answer I'm more convinced!
  • Options
    Other (Preferably within my arena team, please specify the ability you recommend in the comments)
    Han solo shoot first. Can turn the tide of the battle. Beneficial opening move.

    At first i think 'bout R2 combat analysis, but since u have only 3 LS char imo it would be not optimal hmm
  • TVF
    36605 posts Member
    Options
    RacerDejak wrote: »
    Han solo shoot first. Can turn the tide of the battle. Beneficial opening move.

    Read OP again.
    I need a new message here. https://discord.gg/AmStGTH
  • Options
    Other (Preferably within my arena team, please specify the ability you recommend in the comments)
    TVF wrote: »
    RacerDejak wrote: »
    Han solo shoot first. Can turn the tide of the battle. Beneficial opening move.

    Read OP again.

    My bad.. he's already zeta him. R2 CA then :wink:
  • Anakin_Skywalker
    1801 posts Member
    edited February 2018
    Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    Thank you all for your votes and opinions it seems ca is better hands down, I will go for it ;)
  • jwoah
    210 posts Member
    Options
    Why not CLS’ leader zeta?
  • ott0bot
    101 posts Member
    edited February 2018
    Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    buff cleansing for LS on crit is hard to beat. then you don’t have to waste a Thrawn cleanse, and it usually happens on a counter attack.
  • Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    CA is great under a luke lead, since they can counter clense. I'd go learn control second.
  • Naraic
    2243 posts Member
    Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    jwoah wrote: »
    Why not CLS’ leader zeta?

    The leadership boost from the zeta is very marginal.

    Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter

    Sounds great but ask yourself how often do you apply detrimental effects and they get resisted. It's not actually too common. Especially with cls having tenacity down. Yes it's nice but it's a marginal boost. Might be worth more if you are using old Ben tank in the team but he needs a zeta too to make that viable.
  • Options
    Combat analysis (R2's 1st unique, light side allies cleanse all debuffs on themselves when they score a critical hit)
    Conbat Analysts first, Ebb and Flow second, Learn Control third.
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