So evidently there's chatter about new TB maps being put forward, because some guilds find the current ones too easy.
Not having quite gotten 45* yet, my guild is still enjoying pursuing the current goal, thanks very much. Not that we'd mind a new map, but if it's tuned to higher difficulty and our 40* suddenly turn into 20 that would really stink.
If this IS in the works, my suggestion would be:
1) Let the guild choose at the beginning of each TB. A 24-hour "join" just like TW, except when you join you vote on which of the available maps your guild will do. Majority rules.
OR
2) Go ahead, make the new maps harder...but tune the rewards to match them. 20* rewards on the tougher map pays out at least as well as 45* did on the easier one. And/or make it so a guild doesn't "graduate" to the new map until it's hit 45* on the current one.
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Not sure who the special mission characters for LS/DS would be.
I agree on the first part of OP post, but I do not agree with the map unlocking after you 45* Hoth TB
Thus would lead to players getting too many credits or only playing a particular map constantly.
If 3P0 is released as a TB rewards toon, to keep the rage at bay, have him in the guild events store like Wampa and Hoda so even if you do the "old" TB map, you can still save for him.
Bonus shards for 3P0 would be given to those competing in the new, most likely harder TB map.
Monday to Friday: TB
Saturday/Sunday: TW (join on Friday)
That's the perfect week to me