Is it really necessary to fulfill 500 contracts per bounty hunter for these titles / character portraits? I understand making them a little taxing but seriously, 500 contracts every time you get to another level is REALLY mundane and a bit overkill.
EA please reconsider the requirements for contract fulfillment or at least make SIM processes have a chance to proc a contract fulfillment. That or add a setting priority to target the least healthy enemy first so we can simulate battles using basic attacks to speed the process up a little. It’s exhausting.
2
Replies
If/when they start replacing hoth tb with geonesis the wampa one is going to be awful
Boba, Greedo and IG have 500 contract payout requirements.
It is in fact the “contract” that has to occur prior to getting a payout. The payout or reward is the bonus you get by fulfilling the contract. You don’t fulfill the contract you don’t get the payout. We’re trying to say the same thing in the end but one doesn’t come without the other. Some leaders are harder to fulfill contracts with. Bossk is the easiest I’ve found and promotes regen for longitude.
What I meant was for THAT particular BH's quest you don't need to fulfill THEIR contract. Just A contract. Easiest is Boba because unless you all die you have a 4/5 chance of completing his, unless the first to take a turn is the last killed and the battle ends.
So if you're doing Greedos quest for example, he doesn't have to be the leader. AI will almost always get Boba's contract done on auto but it is terrible at prioritizing other BH contracts without constant manual intervention. It's why they are easy targets in Arena.
There are also cases where it doesn't count the kill, such as when the character in question gets killed by TDs or DoTs. Just to clarify.