I'm not crying for a nerf at all, but his 15% evasion translates to dodges for every attack. I feel like it is way higher than 15% right now. Just today I've been getting worked in arena against Dooku leaders. It wasn't a problem yesterday I won all of arena battles against Dooku
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Edit: Dooku the Noobslayer strikes again!!
Says the guy that got both his arms cut off
Sometimes RNG Fails.
LMAO +1
It's clearly noticeable even when the opponent does not have a leader that buffs evasion. I'm assuming all of our squads are defending the same way so I guess it evens out. I have noticed that my squad does not get kicked back quite as far by the night crew over the last few days so maybe that is not coincidence.
Opposing team in Arena had Dooku and Daka. I was attacking Daka first to avoid the Dooku counters. My Daka attacked, caught Dooku as the secondary stun. So, decided to go ahead and take out Dooku while he was stunned. Seems pretty safe, right?!?
Sid is next up in my attack sequence. He attacks, gets a critical, drags Lumi along as the Phasma assist, she also gets a critical. Dooku dies, well, at least I think he dies.
Dooku auto-revives from Daka, which lifts his stun, but apparently still lets his counter run. Two hits on Sid, followed by two hits on Lumi which leave her stunned. Two attacks outside of his turn -- +80% turn meter, so it's Dooku's turn again -- Lightning strike against Daka stuns both Daka and Sid.
I killed the ****** while he was stunned, and he still managed to stun three of my 5 team members including both of my healers.
He's totally manageable most of the time, but, when the RNG rolls his way, man, look out!!
The AI is all out of wack today... Sid dodged 8 times in a row...ridiculous
Reay has been dodging like crazy lately!
But dooku leader have offensen up if eavasion works
Think dat offense up is the key or dooku leader