I’m a day one player and all I got to say is this launch is a bust. We got one datacron to “test”. I can all ready see you will need many of them to make anything happen. Roll up to level 2-3 look at stats think about a team “see below if said team can even use” and start over or keep going. The hole relic gate is also dumb. I have a bunch of mixed g12 relic teams no datacron for them! At 8+m GP I literally only have so many full R3+ teams and if we’re talking defense team even less far far less. I was super excited about this until actually realizing that it’s just not going to work for me literally
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I'm going after one for JMK and one for Rey and maybe a low level one for DV and not expecting to be able to do more than that.
Most rewards are in the conquest pass, so not F2P available.
Red crate literally doesn't give you enough to max out a single datacron.
So while you can likely pretty easily max ONE datacron via guaranteed rewards and store purchases for SSC/Ally points, you're going to be relying on TW rewards + grinding treasure nodes for any others, which unless sector 5 significantly increases on reward amounts, isn't a notable amount per attempt at all, so again, "maybe" 2 or 2 1/2 F2P. 3 to 3 1/2 at best.
Which is basically GLs + maybe one or 2 other teams.
So functionally all this did was make GLs better for your average player, and become an even bigger resource sink for whales.
They said character mechanics are weighted. My bet is Rey is 1% and Finn/Resistance Trooper are 99%.
You really don’t understand these at all, do you?
My first stat was crit damage, second stat was health steal. Even if it rolls a Light Side ability at level 3 I can still use that datacron on any Dark Side team with at least relic 3 and get crit damage and health steal for all of them.
Please make them like gear or relic materials; not sure how this was overlooked. The game UI/UX shouldn't be getting worse over time.
This. I tried to click on the needed item (like every other game mode) and it wouldnt allow me to "find" it. I gave up at that point since the screen is so small and I don't want to mistakingly get the wrong thing. Waste of time.
That´s all i want to say. I like this game and i don´t hate this update. Only thing i feel is a complete apathy and i really don´t understand what´s the point of them. I know, making more money, but where´s the real benefit for community?
I mean, if they are that cumbersome to understand, isn't that yet another argument for them being a total bust? No one wanted more complexity in this game. So many characters and kits to fill your cup with complexity already.
This comes off as a tone deaf recurring cash grab since these D-Crons are temporary.
I want nothing more in this game right now than to have D-Crons removed from the game.
8.2 mip GP player.
I don't know what you were excited about since they explained all of this a while back? People don't want to invest in high level relics on most characters and CG doesn't like it. So they created a way to force you into engaging with higher relic levels.
Start rerolling or dismantling them adn see the costs associated with those things.
Okay, but it’s the same cost for everyone aside from luck which everything in this game requires, with the level of RNG. Someone may get the perfect roll they want straight up with just the resources from conquest. Which would be an amazing jackpot. If they don’t, they can make use of what they have which is likely competitive with a majority of the community or they can punch up like many skilled lower GP players do in GAC already, in the crazy matchmaking. Or they can get the credit card out and P2W like in any other free to play mobile game. Not quite sure what’s changed in this dynamic.
The advantage became temporary. While you can argue other investments are as such since they age, they don't evaporate and you can keep building them.
Thing everyone is forgetting is that it’s a rolling evaporation. They’re talking like every month you start over from scratch.
One third of your stuff will fade each month, since there’s a cap of 30 datacrons that means roughly 10 will expire just in time for a new set to begin. You can farm 10 datacrons in a month, can’t you?
Not sure I get what you mean, doesn't it all go away at the end of current cycle?
there will be 3 active at the same time max. set1 set 2 set 3 come out in stages, when 4 comes out 1 is automatically dismantled. You know, the more I talk and think about this the more ridiculously convoluted it sounds.
btw @NicWester it's a limit of 30 datacrons per set. So you could in theory have 90 active when set 3 becomes available. Which if you think about it in terms of TW.....ew.
Haha yeah I still don't understand. Does set 2 come after this exhibition season is over?
we'll have 3 sets during exhibition period.
Oh interesting--So only the first three sets will be three months, and the subsequent sets may last longer?
Also thanks for letting me know the cap of 30 is per set. That would have been a shock to discover on my own 🤣
The advantage became temporary. While you can argue other investments are as such since they age, they don't evaporate and you can keep building them.[/quote]
You get some resources back and a new shiny set released to keep things fresh. Just invest the resources you organically drop and there is no issue of wasting extra effort.
Also, view this as an investment aimed at yielding short term rewards, such as tilting the balance in TW and GAC and winning more often for the duration. Prioritise the level of resources you want to allocate for that in comparison to longer term investments like unlocking and levelling characters.
20% back of what you put in means there's actually a fair bit of wasted extra effort.
You used it for three months--potentially longer.
I think you miss-understood my main point by taking one line out of context. There is no extra effort if you organically pick up resources when doing conquest feats and winning TW. This is stuff you were already doing, you just get rewards for datacrons. I think these will give enough to semi level several or fully level 1 or 2. It’s just a bonus we get some back for set 4 to kick us off.
CG released them but ultimately it is the players who will dictate how many, what level and the effort and resources invested. If most align with your outlook and do not want to invest heavily in temporary boosts, then you will maintain competitiveness with minimal to no extra effort. I am not sure if someone has a few more it will dictate a difference in win/loss, there are many factors such as overall activity, roster, skill and luck at play in TW and GAC. Also, I think there will be a big difference in investment from those with developing rosters and complete rosters (with nothing else to work on).
I am still prioritising gear to unlock a GL and executor as these will improve my roster for both GAC and TW more than datacrons and are permanent, these will also impact more areas of the game. But I am interested to use and see what strategy players use with datacrons and their temporary nature allows for strategy to change and evolve without too much complexity of dozens of active sets. But that’s my thoughts and you are welcome to disagree.
Where has kyno gone btw?