Profundity Feedback

@CG_Tusken_Meathead
You seem to be listening to us so here is some feedback on the Profundity. What happens for this ship is typical and happens too often unfortunately.

Two days ago you posted this:
Why is Admiral Raddus required at such a high Relic level?
In order to give the Profundity a good initial impression, we wanted to ensure that the crew of the ship would be on par with the Relic 9 Admiral Pietts that are on a good chunk of Executors out there.

Dans today we have an event whitch is not easy and use a G11 Raddus... We are not dumb, raddus R9 and other req are for making money, and it's ok, stop **** pls. It just make players angry.
And if I'm ok whith a "hard" event, the bonus tier that we have to do 25 times or so to have the profundity 7 stars, shoukd be a "relatively easy one" not a tiedious one that need us to retry for good rng or need us to up a ship that has no use after the event.


Second statement:
"Where is Profundity intended to sit within the Meta?
We worked very hard to engineer a ship that can beat a defending Executor of equal investment. In the flip situation, with that same Executor attacking a defending Profundity, the battle should fall in the Executor’s favor."

This is again ****. Sorry to say that but the "worked very hard" is in fact the IA start with first special instead of second one! That make the executor counter event easier that executor miror! But most important is that it WILL make soft counters easier. You guys design a ship that clearly have all the capability to be great and make it totaly dumb in defense. It's frustrating, it's not a well design either and it will lead some cheap counters that you said you don't want.


So well pls, we love this game, don't make us hate it with those typical behaviors.

Replies

  • Options
    I like the Profundity gameplay, its fresh and fun. What I dont really like is the fact, that it is easily countered by Malevolence. Its too cheap a counter for a 26k crystal ship.
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    I'm sure it would have been fun for everyone to live under a let-me-put-the-biggest-boat-down-on-defense-and-auto-win meta for two years.
  • Options
    I like the Profundity gameplay, its fresh and fun. What I dont really like is the fact, that it is easily countered by Malevolence. Its too cheap a counter for a 26k crystal ship.

    Is this a fact ? So far i’ve only seen Ahnald video where he’s up against a line up without biggs at reinforcement, which seems pretty standard and would probably be a problem.
  • Options
    I like the Profundity gameplay, its fresh and fun. What I dont really like is the fact, that it is easily countered by Malevolence. Its too cheap a counter for a 26k crystal ship.

    When executor came out, literally every fleet had a counter to it. Not a guaranteed one, but a way to counter. Then they patched it.

    Give it some time, im sure there will be a patch
  • Options
    I_JnK_I wrote: »
    I like the Profundity gameplay, its fresh and fun. What I dont really like is the fact, that it is easily countered by Malevolence. Its too cheap a counter for a 26k crystal ship.

    When executor came out, literally every fleet had a counter to it. Not a guaranteed one, but a way to counter. Then they patched it.

    Give it some time, im sure there will be a patch

    I doubt it. It was not the intention that the Exec would be beaten by so many non-mirror counters, while it was the intention that the Exec and the Prof could beat each other. Both intentions were clearly stated by CG.
  • Gifafi
    6017 posts Member
    Options
    BUFF PROFUNDITY!!
    Maybe End Game isn't for you
  • gflegui
    294 posts Member
    edited September 2022
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    Worst ship ever. It is not Exe counter. Don’t waste resources
    Post edited by crzydroid on
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    gflegui wrote: »
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources
    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.

  • Options
    gflegui wrote: »
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources
    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.

    TBH Profundity is a decent counter, but you can definitely lose simply due to bad RNG despite immense relics simply needed to get the ship. And the r9 thing is obviously **** considering the speed in the kit. You can win with 5 star or lose with 7 star. And Profundity can hold on defense vs Executor, but so can Executor in mirrors. And it's possible that Executor is more cheaply countered, but then the question for a lot of players would be: "okay, then why do i need profundity? Is it just an immensely expensive luxury counter to a cheaper year-old fleet?"

    Executor was only buffed because CG was worried about their poor fleet design resulting in lower-star executors having an edge, which would deter players from whaling crystals on quick 7 stars. This doesn't appear to be the case with Profundity.

    We're in a weird point in the game where CG is playing around with ways of getting players to invest more resources, but get less power. And they might use infinite GCs to get people to get GI, or they might provide extra farm time and an extremely late kit release and hidden AI mechanics to use FOMO to get people to get Profundity. I'm not sure what the right answer is for stuff like this. Is Profundity garbage? No, that's silly. Is it worth the resources? For the vast majority of players, perhaps not.
  • Options
    If the Malevolence counter proves as a reliable one, then you will most certainly not really need Profundity. Especially given the amount of resources it takes to get it.
  • Options
    Executor was only buffed because CG was worried about their poor fleet design resulting in lower-star executors having an edge, which would deter players from whaling crystals on quick 7 stars. This doesn't appear to be the case with Profundity.
    Sorry to break it, but 6* Profundity easily beats 7* one
  • WookieWookie
    1460 posts Member
    edited September 2022
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    pånøs wrote: »
    Executor was only buffed because CG was worried about their poor fleet design resulting in lower-star executors having an edge, which would deter players from whaling crystals on quick 7 stars. This doesn't appear to be the case with Profundity.
    Sorry to break it, but 6* Profundity easily beats 7* one

    I think one of OPs points is that rather than actually taking time to test and tweak the kit and numbers to make Exec counter Profun, they just tossed the 'No TM gain' in right along with a dunce cap for Han's Millennium Falcon and Raddus himself so they both open up with awful openings when the AI plays on defense. It's a lazy way of ensuring Exec can beat Profun, and makes other counters, obviously including lower star Profun an easier foil, diminishing the value of using money/crystals to unlock and star up the new shiny thing.
  • Options
    gflegui wrote: »
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources
    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.

    If you play against the setup without HT on the initial formation, then you will understand what I'm saying. The counter is reduce to RNG of your ships assiting or not. Therefore, you can kill xanadu in the first moves and everything goes well, or you can not, and they will obliterate you in seconds.

    Is not a reliable counter. Is just a coin toss.
  • petersont79
    291 posts Member
    edited September 2022
    Options
    The fleet doesn’t need a buff but needs AI changes on defense. It can be very easy for Executor to beat which should not be the case. Yes, it should be able to win but not easily. All the executor owners have easy climbs targeting the profundity to avoid other executors. Those that unlocked first should not be punished because it’s poorly performing on defense. The second special should be first and Falcon needs to basic not wiggle.
    Post edited by petersont79 on
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    Why should i set Prof on def ?
    It work perfect against exec .
    Imagine another big fleet on def that is hard to counter. So the Male counter is good.
    Prof is made for off
  • Larx
    371 posts Member
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    An in the end: u will need this ship at some point in the game. They can change LS TB Missions, could be req for some toons and so on. So maybe u dont need to rush for it, but ships are such an important Thing in SWGOH.
    and u better Start farmen every ship, because they wont be accelerated and it is a Real pain in the **** if u need it and then u have to rush for it.

    And whats the Problem about having another Option for GAC, TW or TB?
  • Options
    gflegui wrote: »
    gflegui wrote: »
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources
    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.

    If you play against the setup without HT on the initial formation, then you will understand what I'm saying. The counter is reduce to RNG of your ships assiting or not. Therefore, you can kill xanadu in the first moves and everything goes well, or you can not, and they will obliterate you in seconds.

    Is not a reliable counter. Is just a coin toss.

    I find it easier without HT so far, but maybe I had great rng. However, I don't open with Special 2 but Special 1 against this trio.
  • Options
    Starslayer wrote: »
    gflegui wrote: »
    gflegui wrote: »
    Worst ship ever. It is not Exe counter. ****! Don’t waste resources
    This is total crap. When you are unable to beat Exe with Profundity either your rebel ships are G1 or you play very poorly.

    From my experience both ships neutralize each other pretty well. Whereas the Executor loses a lot more banners on offense against Prof than vice versa.

    If you play against the setup without HT on the initial formation, then you will understand what I'm saying. The counter is reduce to RNG of your ships assiting or not. Therefore, you can kill xanadu in the first moves and everything goes well, or you can not, and they will obliterate you in seconds.

    Is not a reliable counter. Is just a coin toss.

    I find it easier without HT so far, but maybe I had great rng. However, I don't open with Special 2 but Special 1 against this trio.

    Good, because Special 2 is only best against HT, XB, RC comps. If they changed the AI to do Special 2 first, Executor could still easily beat it. If they made it conditional, we'd still find the Executor comp that can counter the AI. I really don't think the AI needs a tweak based on what I've seen so far.

    Frankly, I like how easily they can beat each other. If you have both, climbs in arena are easy. You'll have more flexibility in GAC. And LSTB fleet CM (at least in P1) went very well.

    Reminds me of the Neg/Mal meta. They were reliably able to counter each other. Both had soft, off-meta counters.
  • Options
    I don't about y'all, but I'm not finding that Exec counter profundity very well. If I can get Outrider and/or Y-wing down early, it goes Ok. But at least 75% of the time, it goes sideways on me pretty fast.
  • Dick_Viking
    62 posts Member
    edited February 2023
    Options
    Hate to revive an old thread, but I also hate repeat threads on topics that exist.

    My only problem with Profitability is that it is SO hard coded to go after RC and there's so much rNg in it, that I routinely lose my r8 BAM at least once per climb on the OPEN. I'd understand if I died during middle of battle due to bad decisions, but basically losing your main ship on the open is some hardcore *garbage* (omg, I can't with these filters :D ). Today I lost it twice.
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