for PvP, thats absolutely fine.
but for galactic war thats ridiculous and doesnt make sense when the AI focus to kill our unit particulary healer. its completely unfair since we travel across more than 10 battles, which some of them are actually stronger than us. of course we dont have so many powerful unit to switch.
Al should be stupid enough to target randomly, and they movement are too predictable, always use special abilities as soon as they can use it even when its useless ( this make autoplay sucks unless you are overwhelming your enemies unit), and friendly Al ( autoplay) always lose to enemies at similar level. LOL.
make some changes please.
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Wait what? Isn't it more fun and fulfilling to win battles that the enemy tried its best during? Why not just develop a better strategy or fuller bench rather than asking for less intelligent AI. That way, when you win you know it's because your team is strong, not because the AI is just dumb.
No current game trend is make everything too easy and blast through all content without breaking a sweat or having to think for yourself.
Some people are never satisfied. OP even states AI is predictable by using specials etc, yet he thinks it's too hard. Contradictions everywhere..
If you know i.e. that lumi has a hard force blast, maybe stun her or ability block her so you survive round 1 nuke. If AI is so predictable of using specials w/e possible, abuse it and target the right toons. If I nuke a sidious i.e. and my Lumi is up, I force blast enemy Lumi to let him not heal Sid or let her not use her own force blast.
AI is too smart for middle to lower players to win All the fight in GW.
i have raised up about 20 charcters to lv 60 and get them geared upto at least 6 to clear GW without stress.
Game used to be fun when it wasn't a grind... if I wanted a grind I would have went and played old school Everquest or some Korean MMO!
Go figure.
Imagine the AI targetting one of your glass canons. Would be worth 100 topics on forum I guess...