Why should they nerf people that are OP? Let's say all of a sudden they nerf leia which some people want. Well now everyone who has leia and spent tons of $ to get her, is now in outrage. This leads to pretty much no progress however as now the people who used leia are just gonna replace her with a slightly less powerful character who's still very good. Their team is still going to be about the same power level anyways but now their mad at the company. What I think they should do instead is take all of the least used characters and buff them for a few day period. If people hate the new changes and newly buffed characters are OP give them a lesser buff and see if that works. If that works than presto all of a sudden a bunch of new characters can be used in arena battles and not harm the overall team any. While a lot of buffs are as simple as a damage buff of like 25% or a health buff of like 25%, they could also implement new abilities to certain characters to make them lethal in one aspect of another. For example give ugnaught an ability where he flips all of the opponents positive buffs on a used ability but everything else on him stays the same. This adds a whole new level of strategy as now if you use say captain phasma and advantage, all of a sudden every character on your team has damage down for 1 turn because of ugnaught. If they did this for other characters and made them all good in certain aspects, it would cause a lot more strategy in team building to go against certain teams. Now this will most likely make offense easier, so I think EA also needs to make defenses smart.
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This is our present, not our future.
When you are playing sports or competing in any event you want your team/ you to get better, not hoping your opponent is suddenly terrible.
Not getting attacked is the only defense for equally levelled and gear toons. So any deviation from meta puts a target on you and down the ranks you go. So the incentive in arena is to conform.