Currently level 48, here's what I've got:
- Luminara 4.5 star
- Consular 5.5 star
- Anakin 4 star
- Mace Windu 4.5
- Qui Gon 4 star
- Ima Gun Di 4 star
- Old Ben 4 star
- Guardian 4.5 star
- Eeth Koth 3 star (I'm assuming he's not in the conversation)
I realize there's no half stars but 30 odd shards are worth something to me all else being equal so I used it as short hand. Trying to focus on the five I actually need so I have a chance to max them out in time to get Yoda.
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Anakin (Lead)
Luminara
Qui-Gon
Ima-Gun-Di
Mace Windu
That is your best chance.
Probably should have just said who I didn't have, oh well
His lead gives jedi more offense and critical damage. His unique maxed is when an ally is under 50% health, Anakin gains 100% turn meter and his attack does 75% more damage.
Not sure how he is for the Yoda challenge but he's all over the top 20 in my arena now
I don't understand the critical hit concept yet. You hit a guy and it does x damage based on the toon and the attack chosen (unless it's variable like st Han Solo), what makes one hit critical and one not?
And offense seems like such a broad term I don't get how it applies to the game yet. Is it the same thing as an attack's potency?
I've tried searching the board for this stuff some but I find very specific conversations and I'm still trying to grasp this general stuff.
Lumi is the best healing attacker in the game
QGJ is wicked good with omegas for raid tmr
Anakin is a beast
IGD is underrated and anti-droid, e.g. theory crafting for the next raid
Aayla is not on your list, but I hate seeing her in arena
That is all
He hits harder or he does more damage.
That being said, he's so good in other aspects of the game that using your resources on someone else instead of him would be unwise.
If I were you, I'd max Ani, QGJ, Lumi, Old Ben, and good old Jedi Consular. JC is a great toon to invest in, he's an excellent healer for your B squad in galactic war.
Line I.D. Siskin59953
Every toon has a critical hit %... that is you chance for your attack to be 'critical' which does more damage (not sure how much) BUT many many abilities are based on crit hits. Like if your toon gets a crit, his TM gets filled faster. Or lando's AoE... if he lands 2 critical hits on his AoE , his special attack cool down goes to 0 and his next AoE does 100% more damage. So critical stats are key for certain toons. A guy like Lando you want to load up with crit chance mods to boost his chances of landing crits.
Offense % is just a boost in the amount of damage your attacks do. A 5% offense mod will increase all of your attacks by 5%. It has nothing to do with potency. Potency is your toons chance to get off a buff or debuff. For instance, 88 applies 3 or 4 different kinds of debuffs on his AoE attack. If he is high potency, he will land more debuffs more frequently.
The opposite of that is tenacity... helps you resist debuffs