+1 for this request. For players who move mods around, it is incredibly stressful and error-prone needing to avoid joining during things like HSTR, TB, or when mods around to beat particular teams in… (View Post)
You could just fix it. Here is one way - 1. Emit parts of the fight as events. 2. Encrypt with a public key. 3. Send encrypted data. 4. Let fights finish as normal. 5. In a separate process or servic… (View Post)
Suggestion to fix match-making: Implement a rating system like ELO, and use that rating for both rewards and matchmaking. Basic things common to ELO like systems: Winning increases rating. Losing dec… (View Post)