It's not about laying blame. If many gamers get confused by the interface, why not simplify the interface. It's been done before, (i.e. defense counter in GA on the map screen to help alleviate missi… (View Post)
You quoted me, but missed the point. *sigh*. Not sure there's much else to say except I'm not disagreeing with you, nor are you disagreeing with me. (View Post)
Clearly the user interface can be improved so a gamer can quickly determine at any time if they've joined a GAC. Similar things happened with setting defenses, and CG placed a counter on each zone so… (View Post)
It's past time CG made material changes to their game to enable them, not us, to systematically catch cheaters and ban them. This issue is as critical as investing in a payroll department to pay sala… (View Post)
Here's my take. 1) No cross divisional play. 2) Matching making teams counted scale appropriately with divisions. So maybe tier 1 matches top 120 toons. Tier 2 top 100 and so on. Or whatever the numb… (View Post)