The overview post available
here shows an image in which the number of squad per sector is limited to 5.
However, in the beta client, this number is currently 25.
Is it simply that the picture was an early build and therefore didn't show the correct number of squads?
Is this number likely to change in the future?
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Replies
Please know that the Territory Beta (per our description) is subject to change.
Regarding Maximum Defensive squads per territory.
Current Game Design:
The guild with the lowest participants, defines the maximum defensive squads that can be used per territory.
We take the Guild with the lower number of participants, half that number of participants, and round up to identify the max defensive squads on each territory.
Example:
Guild 1: 25 Participants
Guild 2: 28 Participants
Maximum Defensive squads = 25/2 rounded up = 13
WHY:
This ensures that the Territory Wars requires roughly 4 defensive squads per player.
Please know that the Territory Beta (per our description) is subject to change.
Cheers!
Thanks for the clarification, @CG_RyDiggs.
Someone asked me if the minimum power threshold for characters and ships was 6.000 for everybody, or if it also changed based on the GP/members of the Guilds.
We also have 6000 minimum GP.