The problem: I have 448 mods with secondary speed that I still have to slice from green too yellow. I don't have slicing material because a lot of material goes to waste because of non speed slices. I need 448 x 25=11200 mk1 fusion disk I need 448 x 35=15680 mk1 fusion coil There is no point in farming new mods because I…
Thank you. I do 3 mod refreshes per day and average 55-60 mats per day. I am focusing on speed and speed secondary. I can upgrade 1 mod from green too yellow every second day. Mat acceleration is long time overdue. 2x drop mod battle event would be nice.
Only x% chance of slicing/rolling speed on stats. If it where 100% all my speed mods would have speed secondaries and I don't have too sell non speed mods. Sliced 41 mods in the mean time and only 4 rolled speed, 15, 15, 16 and 22 I don't have 6 dot slicing material so they have too stay gold for now.
Suggestion 2: This is a QoL update. mk1 fusion disk is available on mod battle 9A mk1 fusion coil is available on mod battle 9B Put mk1 fusion disk and mk1 fusion coil on the same node(9B) Put mk1 bonding pin and mk1 power flow control chip on the same node(9A) This won't generate any money it will just make my experience…
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