But sometimes I feel like the benefits are so miniscule that they aren't worth the trouble. A good example is that for the longest time I had r2d2 at relic 7 or 8 for the longest time prior to gl leia event and when I decided to push for relic 9 the payoff was a mere 9000 protection and even after mod swapping for phase…
You’re underselling what relics are. Relics are just a version of gear progression. Getting from r0-r5 is relatively easy to do, even for a casual player, and significantly increases the important stats for a particular unit. Regardless, most people do not have god mods on more than a few teams.
I've never understood the purpose of relics. They became a staple in the game with the release of gl kylo and Rey and were necessary for accessing the rancor challenge raid but nowadays they feel like they've just become another hurdle to overcome in toon development. I mean the only thing they do is increase health and…
I don't necessarily agree that they don't do much. Obviously mods are a factor - but even having said that - until there's some other use for signal data and relic mats - what else are you going to do with them? I have guild mates that refuse to take any character over the absolute bare minimum for whatever they're trying…
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