A good strategy I find includes Biggs, and then a bunch of ships that inflict target lock, so Biggs constantly recovers protection. I'm currently working towards this team:
Ackbar (capital ship)
Biggs' X-wing
Jedi Consular's starfighter
TIE fighter
FO TIE fighter
Slave I
The latter three ships seems to be the ones inflicting target lock most consistently. JC's ship is nice because it starts with an assist, so it can indirectly inflict TL, and the assist gains tons of protection up, especially with Ackbar's capital ship. But perhaps there are better options. I'm also looking at Mace's capital ship and it seems like it might be a better option than Ackbar for this strategy. What do you guys think?
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I'd also recommend fives, scimitar, and sun fac coming in off the bench.
I really like her ship too. She's one of my reinforcements, so I can select her if a debuff is needed.
That's a neat trick! Luckily I have 7-starred Sun Fac's ship, and am working on Schimitar, so I will give it a go within long.
His ship must indeed be great when you're attacking in the arena, but my big problem with the ship is the AI. It starts off with his "I have you now" ability, and I always find it easy to take him out before he starts target locking anyone. In fact, I don't think I've ever been target locked by him before.
Indeed! He has a nice and tanky ship, and I buy blueprints every time I get them in GW shipments. I don't find that he applies target lock very often when I encounter him though. But with his other abilities, he is indeed a difficult opponent.
Come to think of it, looking at your line up again, I'd replace JC with fives and have rex be your first reinforcement. The reason for this is, fives packs more of a punch, and rex has someone to heal(usually) when he comes to battle.
Past that your solid for your line up.
I use a maxed SF as a back up tank. I've tried the SF/Scimitar tactic many times, and it rarely worked. Mainly, because so many of the teams have a dispeller, but I found it lack-luster when it did work. By the time someone on your team has died the battle is usually well on it's way to being over. When ever I had the Scimitar in reserve on my team I would drop rank considerably(mind you my maul is only g8 or 9).
Also, you should definitely switch to Mace's capital ship. Way more fun than Ackbar's, and his kit is awesome. He shines when you can use his AOE back to back, which requires TL'd enemies. I still use it even if I can't refresh it's cool down; then you can either attach with his basic(which could TL, giving Biggs protection), or use his special giving biggs protection, taunt, and crit immunity.
Mace is the Target Lock king.
I have jc as my first bench ship. His ability to select ally to assist as well as protection up gets fotp rocking the turn meter gain.
On great rounds, I can beat teams with 15k more power without losing a single ship.