Not WAI. Will discuss ways to cut down damage and appear it's WAI. Plus you're grounded. How dare you.
Are you saying there is an incoming nerf right after said ability was fixed. Ive never seen that happen im sure the forums would be in an uproar. (At least there are 5 toons the majority of the run)
Not WAI. Will discuss ways to cut down damage and appear it's WAI. Plus you're grounded. How dare you.
Are you saying there is an incoming nerf right after said ability was fixed. Ive never seen that happen im sure the forums would be in an uproar. (At least there are 5 toons the majority of the run)
Just a joke about current ability tuning for tank raid.
Intergalactic space slugs are recruiting. Pm me if interested in entering the slug life. ~°° ♡
Not WAI. Will discuss ways to cut down damage and appear it's WAI. Plus you're grounded. How dare you.
Are you saying there is an incoming nerf right after said ability was fixed. Ive never seen that happen im sure the forums would be in an uproar. (At least there are 5 toons the majority of the run)
Just a joke about current ability tuning for tank raid.
Yeah i got caught getting nute ready to become almost ineffective.
Gear and level is whats keeping me down. I predicted their rise closer to the movie release but the expose fix beat me to it. Now im behind the curve again. Everyone is 7* except finn he's at 6.
My biggest concern is that it takes 15 minutes to do 2.2m damage... where as you can run a chirpatine team and once palp and the taunts are up you can auto it on basic and be done in less than 5 minutes.
Also why not use Rey in this comp? Just have her attacking the main boss on all of her turns and the rest stacking exposes on the adds and procing the tm gain. Poe's aoe expose lands enough exposes so I would think that RP could be swapped out. Rey would bring a lot more damage, may not net more than the 2.2m but I feel it could be achieved in half the time.
It's a good strat and I am going to try it out in my Haat today. R2's stealth is great to avoid that pesky counter. Thanks for posting.
My biggest concern is that it takes 15 minutes to do 2.2m damage... where as you can run a chirpatine team and once palp and the taunts are up you can auto it on basic and be done in less than 5 minutes.
Also why not use Rey in this comp? Just have her attacking the main boss on all of her turns and the rest stacking exposes on the adds and procing the tm gain. Poe's aoe expose lands enough exposes so I would think that RP could be swapped out. Rey would bring a lot more damage, may not net more than the 2.2m but I feel it could be achieved in half the time.
It's a good strat and I am going to try it out in my Haat today. R2's stealth is great to avoid that pesky counter. Thanks for posting.
Well I just wanted to have constant expose chances so that is why I put in RP, you might be right, Rey might have a better damage output. And it does take quite a bit of time but it's a nice chunk of p3. I will try Rey next time!
So im trying this right now and it does work for me. R2 goes first, hides poe. Then poe causes expose on them. I explicity count hitting at least 4 exposes before poes turn comes back up. Poe is still on cooldown. I have zeta finn and he is leader. I noticed i wasnt getting turn meter either when hitting adds that have expose. Finn worked perfectly fine in p2. Has anyone else noticed its broken in p3?
Replies
Are you saying there is an incoming nerf right after said ability was fixed. Ive never seen that happen im sure the forums would be in an uproar. (At least there are 5 toons the majority of the run)
Just a joke about current ability tuning for tank raid.
Yeah i got caught getting nute ready to become almost ineffective.
Only zeta is the cleanse unique, not number crunch!
Also why not use Rey in this comp? Just have her attacking the main boss on all of her turns and the rest stacking exposes on the adds and procing the tm gain. Poe's aoe expose lands enough exposes so I would think that RP could be swapped out. Rey would bring a lot more damage, may not net more than the 2.2m but I feel it could be achieved in half the time.
It's a good strat and I am going to try it out in my Haat today. R2's stealth is great to avoid that pesky counter. Thanks for posting.
I feel like I don't have crazy mods, my best speed mods are on Poe and the highest secondary is 13 speed
Well I just wanted to have constant expose chances so that is why I put in RP, you might be right, Rey might have a better damage output. And it does take quite a bit of time but it's a nice chunk of p3. I will try Rey next time!