Hello,
My guild is working up to defeating the HAAT. We were there on launch day, struggled with the PIT, and now we are trying to coordinate the tank.
We have ten players who are basically going to end up doing 90% of the damage. So I really would like some clear advice. Which squads are best? I use the website:
http://petebutler.co.uk/mrpi/
which is great for looking at how your toons might fill out different squads. But which squads are better than others?
We use zKylo for p1, so don't worry about that phase. Even if the devs fix the cooldown on Kylo's escape, we will still use zKylo to solo it; it'll just take longer having to use retreat half the time (which is a big reason why they shouldn't even bother changing it - it will only add an annoyance to us - it won't stop zKylo's ability to solo it).
So if you would, please rank the rest of the squads.
And if you have time/or care at all, let me know what you think I should focus on next. I have a resistance, I have a chirpatine (if I substitute EE for Sunfac), and I am working on a First Order - just need FOST.
Thanks in advance.
https://swgoh.gg/u/yesac/
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Replies
Chirpatine or Teebotine or PalpaTIE for p3
Rebels or Clones for p4
p2 is a huge hurdle; p3 just requires very specific comps and hard work; p4 is the victory lap.
1. Clones
2. Resistance
3. First Order
4. Chirpatine
5. Jedis
etc etc
It all depends on what your guild needs man. Best is a VERY subjective term. If you guild can't do p3 then work on p3 teams. If they can't do p2 or 4 work on those teams. We can't play the game for you. Lots of videos old various teams. Look at them and decide for yourself what you need to do. Or coordinate with your guild and work on different teams.
We beat it over a month ago, with our top 10 pretty much carrying the guild. Bottom 20 were all under 500k total. Zylos for phase 1. We had 2 really good resistance teams doing about 1-3 mil each. 1 princess zody doing about 3 mil. 3 zaders doing about 1.5 mil each and 7 or so droids doing about 1 million. All on phase 2. Phase 3, we needed most of the guild, at least 20-25 players with chirpatine, teebotine, tiepatine. Phase 4 we used rebels/wiggs which most had. Took 3 tries til we beat it. Coordinate using line or discord. Good luck.
The spreadsheet is pretty amazing. I'm looking at it now trying to figure out