Hi,
If anyone running the above team in arena could comment I'd be really grateful. I am going to be moving to this arena team tomorrow when I buy the last zeta for r2. I'm just wondering which turn order I should make them go in?
I've noticed when facing this team a slower enemy r2 can be challenging because if you hammer down the enemy kenobi too much the enemy r2 will stealth kenobi. So should my r2 be slightly slower (maybe 200 speed)
Also I have a zeta yoda battle meditation. Would the team be more difficult to face if I ran zqgj zyoda Ezra kenobi and zr2?
Thanks in advance for any suggestions
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Replies
JKA has been removed. Yoda is in his place and modded fyi.
It's not showing the new modding until it syncs tomorrow I guess. But GK, Ezra and QGJ show properly
QGJ should be fastest, Kenobi second. That will make your opening move real cool. QGJ dipelles Baze, everyone gets offense up, Kenobi an all his friend hammer down the enemy key-toon...
You would have qgj go before Yoda for the battle meditation?
I remember seeing another jedi related post somewhere from you. I also remember you have a number jedi comp in your shard. What's your thoughts on ezra. Also my team is qgj, gk, Yoda, r2 and ezra. What turn order would you advise.
https://swgoh.gg/u/eddieae86/
I don't move mods around much so it should be accurate. Double r2 zeta is a must if replacing yoda with Ezra. I kinda miss yodas utility so I'm still toying with the team composition.
Thanks both for your advice. I appreciate either team can probably top arena but I have to go with poxx on this one. Since running zqgj zr2d2 zyoda kenobi and Ezra I am smashing arena. I was already finishing first with 1 refresh but now I am smashing the teams I previously couldn't beat. I rarely lose a character
GK needs to survive as much as he can do, so give him a lot of protection and tenacity sets. Speed on secundaries make him great by the way.
I'm liking my R2 with a lot of speed. He can "taunt" GK at the begnning and it makes a lot of difference. A potency set with a potency cross will help his stun.
On QGJ I'm trying some crit damage and crit chance right now, he hits pretty hard sometimes. However I used to mod him with speed and try to make him more tank to increase his survival.
Yoda needs to be as fast as possible, but try to increase his damage too, he could helps more your team like that.
I run zBarris on my team and her increase on survibilty is amazing, especially on GK. My team right now: zQGJ, zBarris, GK, JKA and zR2D2.
I expect that it helps you. I have run jedi for more then a year on arena's top 3 and they always destroy the meta teams if you be smart!
Personally, I can't see zBariss in a jedi squad. It's a huge hit to damage, zzR2 and GK cover cleanses and Yoda/QGJ can b dropped w/out her heal proccing as it comes after the damage and they r squishy.
I also couldn't imagine running w/out Yoda. Foresight and Tenacity Up on R2 to start r just too good, plus he gives u a 2nd stunner.
I only have r2 at 5* - would he be arena viable at this level?
Line: xSNAKEMAN
My arena is full of Rex lead with GK and Chaze, so zBarris give a lot of survibility to the team. Someone with low damage like Baze or even Rex makes GK health's bar unchanged and if he falls 50% and recover right after, Anakin will gain his bonus atack. Imagine that happens a lot on a battle, Anakin has a lot of fun lol. And of course Barris can heal and make this all happens again. If I had not so many Chazes on my arena, I would probably not need zBarris so much.
Against another teams, zBarris works well too and I don't have problems, but I agree that another Jedi, like Yoda, could work better here.
I play jedi like droids...**** 2 the wall full out offense. If I need a healer, it's too late 4 me. I need to kill what is gonna make me need a healer instead.
I wish I could ditch Yoda honestly but the tenacity buff is too good and I like R2 starting w/ tenacity and foresight too.
I'll drop Baze's taunt and use GK's assist call to kill Chirrut. I wouldn't have the damage to pull that off w/ zBariss.