Targetting is broken when using auto-battle. If you lock on a target before using auto-battle, it will unlock the target and attack random enemies when you start auto-battling.
STR
1) Start a battle, in my case it was a GW battle.
2) Target and lock on a target.
3) Tap on auto-battle button.
4) Notice target lock is lost and another target is attacked.
Expected Result
Target is not lost and is attacked.
Repro rate
100% (although seemingly 80% since there is a 20% chance original target will be randomly selected)
0
Replies
It's doubtful but I'm wondering if they did this on purpose to aggravate players and encourage/force them to spend actual money to get sim tickets so they can speed up their battles. In any case this needs to be fixed.
This started immediately after the Feb 11th? update.
And is there any chance of moving the atuo button so i dont press atuo when trying to activate the options button. ie trying reteat from galatic war and the atuo button activates and kills me off, ruining that game. sorry for having phat fingers
It's potentially dangerous on some missions like the agility gear challenge where the best way to win is to take out the support droids first.
1. Targets selected before activating 'Auto' are deselected by the AI when 'Auto' starts.
2. Targets can then be selected during 'Auto' and will then be attacked exclusively. Once that character is defeated another target (typically the 'boss' or toughest character) is selected by the AI.
3. This continues for the rest of the current round.
4. At the start of the subsequent round there is no selected target, so characters are attacked randomly by the AI. Again, if a target is manually selected then step 2 is repeated.
Bearing in mind the limitations of the AI I would never use this function in Arena, GW, or challenge battles.