Savage has been outfitted with an "instant kill button", doing 99,999 unavoidable damage to a toon at <25% HP.
At first I thought this was a really cool and powerful skill. I thought it would add some threat level to Savage, making his presence in a team more menacing.
Then I realized that the highest HP toons in the game only have some 20K HP. Meaning, any character who can do ~5K damage in one attack would finish them off. And the vast majority of toons have considerably less HP than that.
While evasion can be an issue, it usually isn't that big of a problem that you'd feel the need to include an extra character in your team, whose only real unique contribution to the team is ignoring evasion now and then.
I did farm Savage up to 6*, and I like him as a character. But despite the changes, I still suspect he'll remain at the bench for many players.
Am I missing something here? Are you using Savage in new and cool ways after the update? What does be bring to your team?
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I personally think he would be a much more compelling character if his special was changed to under 50% HP instead of 25%.
But maybe they intend to change the meta soon, so that Evasion teams can be more viable? In that case Savage might be useful. Otherwise, not really...
Maybe if the cool down was -1 for the finishing blow. But it is cool to see 99,999 damage flash on the screen
It sounds OP but really isn't.
QGJ, Geo, IG-86, Rey, FOTP can all one shot characters with under 50% HP, heck even 70%.
However maybe a slight change from 50% to 40% would be more balanced considering his health pool.
Needs to be 33% at least, otherwise every other attacker can kill 25% HP too. Rex does especial damage +20%, regardless of the tsrget hp. Same with Finn (expose, 20%) or Resistance Pilot (expose, 20%).
Only thing this skill has, is being unavoidable under 25%hp But others have that, without restrictions
That's true! Savage could be GREAT for a PvE challenge like the Yoda one. Unless they decide to make his special attack inexplicably resistable in PvE.
But why use Savage when for instance Luminara, Dooku (at 7*), the Glass cannons and the droids, any character that calls in allies, Maul, etc, all can do ~3-5K damage already, which is the max amount that Savage's skill will actually do?
That's very decent damage for a tank I think. Maybe he's worthy after all?
I don't use him, I was pointing out an option for ones that seek to and pointing out the positive.
Not sure what shard you are on, but Maul is not viable on mine. He is a 1 hit kill even maxed out. Neither big hit droid ever gets a shot off on me.
I was pointing out they have strategic use on his special mate. His HP is high enough you will not 1 shot him. I can 1 shot your droids and your Lumi, and 1 shot Maul with a lot to spare. I love facing glass cannons. The fight ends in under a minute as they shatter.
The OP did not ask about using him over others, they asked about his special not being good. FYI Lumi and Dooku will not kill Barriss, Kylo, 5's, Opress, Initiate and a few others that are at 25% that is still 4-6k range, sorry mate but they won't, I know I have and use them daily. Your glass cannons will be dead by the time they get there. He is useful, like Ventress in Mopup. Not to say I'd ever put him on my arena team, but there is more than arena. In GW a huge HP guy that hits decent with a wicked finish ability and ok speed is pretty handy. I'd love to 1 hit 5's at 25% to avoid the pesky counters, love to 1 hit Ren at 25% to avoid a wicked outrage, but by the point in GW I'm to those cats I'm trying to reset cooldowns for next fight, so why waste a Lumi FB or even GS special when I can use Opress who could have it reset by next time I need it in the next fight? Also that huge HP for Barriss heal, handy. Like I said need to think creative. Everyone thinks oh the glass cannons oh the cookie cutter must haves. I'm sorry but FOTP in GW post patch is a liability. You need to blow heals to keep the slow guy alive. At least given the teams I face there you do.
I left mine at 50 and 4* gear 5. I raised him to 60, gear 6 and tossed him in GW and challenges I crit with Offense up, which he often had at 2700-3800, that is only 60 not 70 and gear 6 not 7. I plan to work him up to 70 5* gear 7 or 8 and see. You need to minimum see a toon at 5* gear 7 to see their performance. I took Kylo there, and Luke and decided others could get priority lIke GS and Dooku.