This is the opposite of the other thread. I don't want it to appear as if everyone is for 24h TBs. I don't know if this will get any support, and the decision is CGs anyway.
I don't want 24h TBs, that's going to be every day but one and is going to become more and more boring for me and I will end up just doing the minimum. I want a 3 day event, not a 6 day one. The first two events are simpler and if some people don't do them, it's OK, it's not the end of the world, every event doesn't need every member participating at 100% and to be 3 starred. If you want to organize one event a month as special and gone at 100% by everyone, that's great, that's on you, don't expect everyone to work 24 every day, that's not fun anymore, that's a job. Keep the TBs as a weekend treat, not a weekday chore.
Will this be hard on the players in other time zones on Friday? Yes, but those first two are intentionally less taxing for just this reason.
My 2c.
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Replies
It just seems like 12 hours is a long time to have to run a few battles and assign a few characters. I'm sure there have been many valid arguments in place for why 12 hours isn't enough, but the one thing about TB that I'm not enjoying is that in its current state it isn't really adding much to the game. 24 Hour Phases are about 10 minutes of excitement, and then 23 hours, 50 minutes of just waiting to do it again. I'd rather just progress and get moving as this game is already a slow enough grind as it is.
Im just saying these 24hr phases are nice, for far more reasons than 12 and since its 1 TB per week both 12 or 24 ways... the 24 accomadates far more players than 12hr phases.
So my vote is 24 but im down with the 12hr original plan.
We just barely made the last star in 15 hours today. Not because of coordination issues, but because people have lives. I'd rather have rewards in 3 days instead of 6. But I don't know how we pull that off consistently.
Oh, so it's only one TB per week regardless of Phase length? That actually changes my opinion a little. If it's going to be just one TB per week, then there's no reason the thing shouldn't just take the entire week. Early on that'll give us more time to max out required characters and so on, so yeah, if there's just going to be one per week regardless, then they may as well just take the entire week.
People crack me up too. They go to the forums to spend time complaining about not having time to play the game.
Once we had this first one all the way through and then maybe a couple of others, this will be a breeze to complete the bits your guild can complete. So 12hr phases over 3 days for a weekend will be great.
This new content is fabulous, and as someone further up said should be a weekend treat for everyone.
If I wanted the former, I'd get back into WoW.
The only sensible post in this thread.
As a dad of 3 myself with the oldest being 16 now - if you have 4 little ones and you're constantly on the phone you should look to change that behavior, especially if a mobile game is causing some of that time on the phone - cause they grow up super dang quick and you don't want any regrets that you can't take back...especially if in any way you can say some of it had to do with picking a mobile game instead. And yes....not spending time can be a regret because I have that due to time I had to spend in school and studying when they were young - especially my 13 YO son. When this game shuts down and the kids are about to leave the house for good as they grow up - I imagine you'll wonder why you wanted 12 hour windows instead of 24.
Although, since there are 6 phases and 5 days on monday through friday, you could probably jam phases 1 and 2 in the first 24hs.
I just hope it doesn't stay 24hs only, I want my hermit Yoda as fast as I can.
So then people can ask for two a week. Not enough to keep them engaged, you know the usual from the elite.
Then they will start to cry about finishing everything and the game is boring, stale etc and that new content is needed.
If a 24hr cycle will bore you, put the game down for a little while, and enjoy the other aspects of your life for a bit. Jeez, it's not hard.
That's one way of looking at it. The other way of looking at it is that 24 hour phases are about 10 minutes of excitement (1 hour of Galactic War, Arena, Challenges, and farming), and 22 hours and 50 minutes of living a life outside the game. Sure, for me at least, that "life outside the game" often means playing Overwatch or watching something on TV, and once a week doing bar trivia--but I'd much rather be doing that than telling folks to hang on because I've got to put my Lobot in a platoon right now so someone in Finland can wake up in the middle of the night to do their combat mission.
Oh, cool, this was the next point I was going to make anyway :P Yeah. I mean, if it's one TB per week, then just make that one TB as stress-free as possible.