Gear crunch: danger for this game

Prev1
Please, do not move or merge this thread. We need to make it visible to the community.

I already wrote several times about this issue and it was once moved and nobody continued the discussion.

I read that Devs read all the post over the forums. Then I think they should also read Reddit because 50% of the threads subjects are about how the gear situation became out of hand.

This is clearly insulting that nothing changed since the start of the year when we stated that the grind was already impossible to support for most players.

If you want a solution, just speak with the players about your expectations and what are ours. For example, I expect that the total amount of time/energy/crystal cost should remain the identical to max a toon with every gear increase. When level cap was at G8, i guess we needed 2 weeks to max a toon. At a G10, characters needed around 3 weeks. As for the crystal costs, it should have remained around 1500 crystals (10$) to insta level your toons from G1 To max gear (like it was for G8). Now for an FTP you need at around 6 weeks (for the Zeta, and the 450 carbantis, 150 cuffs and 150 guns and The crystal cost is around 7k crystals, without even counting raid gear).

Hence the price of gear pieces should be adapted at each level increase. You will not lose income, as everyone who want to accelerate their improvement will usually buy the new gear priced at the same cost as the previous highest level, while making it easier for FTP/small spender to catch up because previous level are cheaper.

In the end, many dolphins can control their buying impulse and they only have a limited budget for this game, and you won't be able to increase your revenue on this group of players with the actual pricing strategy. Make this game great for those are willing to support the game.

Otherwise you are slowly killing it: it is impossible for a new players to have fun, as most content is intended for end-game players. TB made this even worse as progress is linear, only time (or a lot of monetary resources) is a deciding factor for success.

Replies

  • Options
    Totally agree. Especially with crystal prices. If top end gear was x amount of crystals, the amount of crystal cost should never increase. Make the former top end cheaper, and easier to buy. The top is the bottleneck, not every step of the way.
  • Options
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.
  • Options
    It is understandable that the gear requirements are increased with every level, even though it takes a while to collect as ftp. As long as the servers group people with approximately the same power you don't notice it. For our clan the main issue is that relatively new players have difficulty, if not the impossibility, of ever catching up to more seasoned players. It creates an eternal gear and ability gap, as even older players are never truly finished.
  • Neo2551
    1824 posts Member
    edited September 2017
    Options
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?
  • Options
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    1 week to farm

    2 stun guns (100 stun guns proto, 100 carbs)
    Mk6 detonator
    Mk6 furnace
    Mk7 shield generator
    Mk6 droid caller
    ?
  • Olga
    1333 posts Member
    Options
    Crystal costs? It's kind of irrelevant when every character needs 500 carbantis and 400 stun guns. That's the real problem.
  • Options
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?

    I haven't spent at all. Thought that was the point. I had like 50 carb salvage saved up. Took a week to get another 50. Used arena crystals to buy stun gun salvage. Farmed the rest with some refreshes.

    It's nowhere near as difficult as you make it seem. If you put as much effort into farming gear, as you did trying to make it seem impossible, you'd be as close as I am to a G12 toon.

    The only person putting up this gear wall for you, is you.
  • Olga
    1333 posts Member
    edited September 2017
    Options
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.
  • Options
    ExarTheKun wrote: »
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?

    I haven't spent at all. Thought that was the point. I had like 50 carb salvage saved up. Took a week to get another 50. Used arena crystals to buy stun gun salvage. Farmed the rest with some refreshes.

    It's nowhere near as difficult as you make it seem. If you put as much effort into farming gear, as you did trying to make it seem impossible, you'd be as close as I am to a G12 toon.

    The only person putting up this gear wall for you, is you.

    So you're close to gear 12 or you have R2 at gear 12? You might be the only person playing this game, past or present, that is oblivious to the gear wall. Congratulations, you're an oddity.
  • Options
    I made this analysis just dealing with the recently added gear:

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/130253/lets-talk-about-the-new-gear-requirements

    Biggest issue is that the gear that drops from raids and challenges is way out proportional in what gear that is added. There are so many toons now (and we need many toons for territory battle), that a few of the wall could be made a little bit lower.
  • Options
    I think that some of you are missing the point. If you aren't paying competitively, then there is a reason you aren't able to farm gear effectively. I've spent maybe $30 since I started playing, and take 1st daily in both arenas. I use those earnings to buy gear that I need from shipments, as well as energy refreshes to farm salvage.

    If you aren't a top tier competitor, then you will receive top tier gear at a slower pace. Some of this gear is difficult to obtain without crystals. Knowing that, you should have been aiming to get the most crystals possible, from the start.

    You also have to utilize other forms of currency effectively. I use guild coins on gear more often than not. You can farm enough detonator salavge from the guild store, fleet store, and gear exchange to finish a fully crafted piece in less than a week. If you plan ahead, raid gear is just as easily obtainable as farmable gear (such as cuffs or stun guns). You have to use all of your resources.

    Making excuses doesn't rake in gear as fast as making a plan and sticking to it. If you want results, you have to put in the effort.
  • Options
    ExarTheKun wrote: »
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?

    I haven't spent at all. Thought that was the point. I had like 50 carb salvage saved up. Took a week to get another 50. Used arena crystals to buy stun gun salvage. Farmed the rest with some refreshes.

    It's nowhere near as difficult as you make it seem. If you put as much effort into farming gear, as you did trying to make it seem impossible, you'd be as close as I am to a G12 toon.

    The only person putting up this gear wall for you, is you.

    So you're close to gear 12 or you have R2 at gear 12? You might be the only person playing this game, past or present, that is oblivious to the gear wall. Congratulations, you're an oddity.

    I'm like 30 stun gun salavge from G12. He will be done tomorrow if salvage pops in shipments.

    I started farming R2s G12 gear on monday or tuesday. In that time I've also completed some of those gold balls for Raid Han. They are a pain to farm, but very cheap in shipments. If I hadn't bought those, R2 would already be done.
  • Options
    ExarTheKun wrote: »
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?

    I haven't spent at all. Thought that was the point. I had like 50 carb salvage saved up. Took a week to get another 50. Used arena crystals to buy stun gun salvage. Farmed the rest with some refreshes.

    It's nowhere near as difficult as you make it seem. If you put as much effort into farming gear, as you did trying to make it seem impossible, you'd be as close as I am to a G12 toon.

    The only person putting up this gear wall for you, is you.

    Devs consider other players than those who rank first as they state that Dark Side is as viable as LS because their metric range from rank 1-200.

    So I am glad you can do it, but for the vast majority of us, it is impossible.
  • Options
    If you're top 200, you're probably not facing many opponents with G12 anyway...
  • Options
    Olga wrote: »
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.

    So you're saying that a week is too much time to elevate a toon from G11 to G12? By that logic, the developers wouldn't receive a penny, and this game wouldn't make it past the next meta. Gearing up a hero fully, requires a pretty decent amount of gear. However, anything less would mean there would be no meta to chase. No diversity in the arena. For example, it took me two months to farm and gear my Resistance squad to 7* G11. Let's say I cut that in half to accomodate for the gear crunch. Now I can farm a team from scratch, into a G11, arena ready squad. Another week or two (since one toon a week is just too slow) and they are all G12.

    Imagine if everyone had the same maxed out squad in a month and a half. Every time a toon got released, people had the ability to max them in two weeks without saving up anything at all.

    It would be the worst directionthis game could possibly take. Diversity is struggling through the CLS meta. Do you have any idea how much worse this would be if gear was more available?
  • Options
    Or when f2p became p2w.
  • Options
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Gear crunch seems fine to me. Took me less than a week to farm R2 from G11 to G12, with no pieces on him. Just got to stay focused.

    How much did you spend? And what is your strategy?

    I lay down the numbers for you. If we dismiss raid gear, R2 needs the following to bottlneck gear from G11 to G12:
    - 100 carbantis (2800 crystals or 6 days of farming with 2x50 refreshes)
    - 100 mk5 guns (2500 crystals or 8 days of farming with 2x50 refeshes)
    - 150 G11 purples gear (drop rate at 15%-20% at best, so around 15 days at best with 2x50 refeshes). Two of pieces cost together 2000 crystals and the last one need to be farmed.

    So overall, you have a insta level of 7300 crystal cost of farmable gear (add 2800 for raid pieces). Or about 1 month and 3k crystals.

    So, tell us how you spend?

    I haven't spent at all. Thought that was the point. I had like 50 carb salvage saved up. Took a week to get another 50. Used arena crystals to buy stun gun salvage. Farmed the rest with some refreshes.

    It's nowhere near as difficult as you make it seem. If you put as much effort into farming gear, as you did trying to make it seem impossible, you'd be as close as I am to a G12 toon.

    The only person putting up this gear wall for you, is you.

    Devs consider other players than those who rank first as they state that Dark Side is as viable as LS because their metric range from rank 1-200.

    So I am glad you can do it, but for the vast majority of us, it is impossible.

    Yes. It is impossible to farm the best gear in the best time possible, if you aren't fighting for the best rewards.

    You are basically asking for a handout so you can catch up without putting in the effort..
  • Neo2551
    1824 posts Member
    edited September 2017
    Options
    ExarTheKun wrote: »
    Olga wrote: »
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.

    So you're saying that a week is too much time to elevate a toon from G11 to G12? By that logic, the developers wouldn't receive a penny, and this game wouldn't make it past the next meta. Gearing up a hero fully, requires a pretty decent amount of gear. However, anything less would mean there would be no meta to chase. No diversity in the arena. For example, it took me two months to farm and gear my Resistance squad to 7* G11. Let's say I cut that in half to accomodate for the gear crunch. Now I can farm a team from scratch, into a G11, arena ready squad. Another week or two (since one toon a week is just too slow) and they are all G12.

    Imagine if everyone had the same maxed out squad in a month and a half. Every time a toon got released, people had the ability to max them in two weeks without saving up anything at all.

    It would be the worst directionthis game could possibly take. Diversity is struggling through the CLS meta. Do you have any idea how much worse this would be if gear was more available?

    I would be happy to face more competition because they will all fail to beat my mods.

    The point is more about crystal price inflation. How much G11 do you have?

    The danger is more the inflexibility and the cost of a mistake of this game. It prevents any innovation in arena or fun that is because we can't try as FTP any new teams because we just play catch the meta game.
  • Options
    Huatimus wrote: »
    If you're top 200, you're probably not facing many opponents with G12 anyway...

    Says who? There are whales who do not understand mods as well.
  • Options
    Neo2551 wrote: »
    ExarTheKun wrote: »
    Olga wrote: »
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.

    So you're saying that a week is too much time to elevate a toon from G11 to G12? By that logic, the developers wouldn't receive a penny, and this game wouldn't make it past the next meta. Gearing up a hero fully, requires a pretty decent amount of gear. However, anything less would mean there would be no meta to chase. No diversity in the arena. For example, it took me two months to farm and gear my Resistance squad to 7* G11. Let's say I cut that in half to accomodate for the gear crunch. Now I can farm a team from scratch, into a G11, arena ready squad. Another week or two (since one toon a week is just too slow) and they are all G12.

    Imagine if everyone had the same maxed out squad in a month and a half. Every time a toon got released, people had the ability to max them in two weeks without saving up anything at all.

    It would be the worst directionthis game could possibly take. Diversity is struggling through the CLS meta. Do you have any idea how much worse this would be if gear was more available?

    I would be happy to face more competition because they will all fail to beat my mods.

    The point is more about crystal price inflation. How much G11 do you have?

    The danger is more the inflexibility and the cost of a mistake of this game. It prevents any innovation in arena or fun that is because we can't try as FTP any new teams because we just play catch the meta game.

    I started in February, so I only have 10 or so G11 characters.

    Here is my profile.

    http://swgoh.gg/u/commodorecudz/

    I agree that salvage could be a little cheaper from the various shipments, but at least everyone faces the same price. Got to balance out the needs and wants in this game. I think the developers do a decent job giving us what we need, and selling us what we want.
  • Olga
    1333 posts Member
    edited September 2017
    Options
    ExarTheKun wrote: »
    So you're saying that a week is too much time to elevate a toon from G11 to G12?
    I didn't comment on that.
    By that logic, the developers wouldn't receive a penny, and this game wouldn't make it past the next meta
    And I suppose you've done a detailed analysis of this assumption you've created which mentions no figures and is based on no information whatsoever.
    Gearing up a hero fully, requires a pretty decent amount of gear. However, anything less would mean there would be no meta to chase. No diversity in the arena.
    Um, pretty sure it would add more diverserity seeing as it would be easier for people to experiment with ideas, rather than being locked into a squad they've invested in. Also, you realise you are now admitting there is a gear wall and ruining your own point.
    For example, it took me two months to farm and gear my Resistance squad to 7* G11. Let's say I cut that in half to accomodate for the gear crunch. Now I can farm a team from scratch, into a G11, arena ready squad. Another week or two (since one toon a week is just too slow) and they are all G12.
    Where are you getting these figures and why are you even directing this at me. And why are you admitting there is a gear wall and it's not imaginary?
    Imagine if everyone had the same maxed out squad in a month and a half. Every time a toon got released, people had the ability to max them in two weeks without saving up anything at all.

    It would be the worst directionthis game could possibly take. Diversity is struggling through the CLS meta. Do you have any idea how much worse this would be if gear was more available?
    Probably not as bad as you think. You're just doom-mongering over nothing.

  • Options
    ExarTheKun wrote: »
    So you're saying that a week is too much time to elevate a toon from G11 to G12?
    Olga wrote: »
    I didn't comment on that
    Olga wrote: »
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.

    I get that people have more than one character they would like to work on, but the fastest way to gear a toon is when you work on them exclusively. The wall that you are describing is there because you choose to spread yourself too thin.

    I'm acknowledging your problem, and giving you a solution. The fact that I'm helping you over your gear hump, doesn't mean it's a problem for everyone. Your gear wall is specific to you. Everyone has difficulties playing this game, and there is a solution to every difficulty that you face.

    I'm not telling you that gear isn't an obstacle for you. I'm trying to help you realize that it doesn't have to be as hard to max out a toon, as it presently is for you. Take a look at my account. I faced the same challenges that everyone else in this thread did, but I'm not having the same issues. There is a better way. I can show you if you want. Otherwise, go ahead and keep your wall.
  • Olga
    1333 posts Member
    Options
    I never said a week was too long and I never said I had a problem. No one asked you for a solution or for advice.
  • Options
    Olga wrote: »
    I never said a week was too long and I never said I had a problem. No one asked you for a solution or for advice.

    Is there a wall due to gear being too slow to obtain? If you don't believe that the difficulty of farming gear is hindering your progress, perhaps you should enlighten the OP as to how you avoid that particular obstacle. Promoting a problem which you've already solved for yourself is pretty selfish. Why not just tell him your secret to success, instead of supporting a thread that was created to alter a portion of the game that doesn't need to be fixed.
  • Options
    ExarTheKun wrote: »
    ExarTheKun wrote: »
    So you're saying that a week is too much time to elevate a toon from G11 to G12?
    Olga wrote: »
    I didn't comment on that
    Olga wrote: »
    ExarTheKun wrote: »
    The only person putting up this gear wall for you, is you.
    No.
    LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.

    I get that people have more than one character they would like to work on, but the fastest way to gear a toon is when you work on them exclusively. The wall that you are describing is there because you choose to spread yourself too thin.

    I'm acknowledging your problem, and giving you a solution. The fact that I'm helping you over your gear hump, doesn't mean it's a problem for everyone. Your gear wall is specific to you. Everyone has difficulties playing this game, and there is a solution to every difficulty that you face.

    I'm not telling you that gear isn't an obstacle for you. I'm trying to help you realize that it doesn't have to be as hard to max out a toon, as it presently is for you. Take a look at my account. I faced the same challenges that everyone else in this thread did, but I'm not having the same issues. There is a better way. I can show you if you want. Otherwise, go ahead and keep your wall.

    Ok, I think you need to play this game for one more year to understand how crazy these requirements are :) I have 40 G11 all of which are at 1/2 pieces from G12. So we may just have different perspectives.

    With your assumptions, this means I need 40 weeks to gear up my actual roster without being able to work on new teams (Phoenix for TB for example). Which basically means that all the time I spent on those 40 G11 is rendered useless with the new gear increase.
  • Options
    @Neo2551 I don't think that your efforts were wasted. You obviously have a pretty deep roster. I'm sure it has come in handy with TB and other spects of the game. Plus, you won't have to start from G1 next time they rework a toon. You're already most of the way to maxing the next meta ;)
  • Options
    Neo2551 wrote: »
    Otherwise you are slowly killing it: it is impossible for a new players to have fun, as most content is intended for end-game players. TB made this even worse as progress is linear, only time (or a lot of monetary resources) is a deciding factor for success.

    No slowly killing, they have already killed the game. Unballanced, no diversity in arena, nearly unplayable GW. Cash Grabers dont care about normal players (not only FTP), only whales. If you dont spend hundreds or thousands of dollars, you are nothing for them.
  • Ceberus
    148 posts Member
    edited September 2017
    Options
    Noone can farm r2 in a week to gear 12 without spending some k crystals from scratch, yes I insta bought the hos pack to insta get r2 to gear 12. The gear crunch is still with mk3 holoprojektors, sun cuffs, carbanti and stun guns
  • Options
    Ceberus wrote: »
    Noone can farm r2 in a week to gear 12 without spending some k crystals from scratch, yes I insta bought the hos pack to insta get r2 to gear 12.

    I spent crystals. I mentioned that in a later post.
  • Options
    @ExarTheKun TB: my roster is useless, because what you need is guildmates who clear the battles more than a deep roster. A small group of players can not carry a whole guild as in HAAT. For the meta, bit really, because Devs always focus on toons that are not used and I maxed past meta toons.
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