I'm a mid-level player that has focused mostly on developing my Sith (I don't have a lot of the legendary characters like CLS, R2D2, Thrawn, etc). What would you say is the top Sith team for competing in Arena? I've been playing around with the following two teams:
(1) zaul (L), Nihilus, Vader, Sith Trooper, Palpatine
(2) Nihilus (L), Vader, Sith Trooper, Palpatine, Dooku
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I would think that Nihilis lead may work against the Kenobi Barris teams, though the Luke teams would probably crus you. Not sure on Maul teams though.
main thing i think you're missing is SA, i've never seen any zaul team i hesitated against without her. she'll speed up your team immensely if all characters are modded correctly in order.
Really? I've found Dooku under Nihilus to be very strong because of all the healing he gets with counter attacks. I've had situations where my whole squad, except for Dooku, gets killed and then Dooku single handedly beats the opposing team.
But I don't use Dooku under zaul because he's just too squishy.
So, you would do zaul, Nihilus, zavage, sith assassin, and who?
Palpatine or Sith Trooper. Palps give you some stun. ST lets your SA come out from hiding more and protects Zihilus so he can Annihilate. You also want to invest into Speed mods. Spend 100 crystals a day if you are farming stuff out of Catina. If you can spare your Catina energy do a month of farming Speed Mods.
Speed is king in the Arena and I like fighting 5v4. Already killing someone before the opposing team gets to even go is a great advantage.
This is the truth, i have all the sith with zeta on savage and he cant get in the team, Dn lead, Troop, Sass, Dooku and EP is the best team but (shard dependant) youll sit around 30th with all the lukes around now, i've adapted it to DN lead ST and Zolo Z2d2 and imminently zeia which is performing far better with some very good speed mods
same name on swgoh for reference
It is almost like CLS is a broken toon. especially when you put Rebels like R2 and zOGHan behind him.
-Sun Tzu
zSavage(L), zDN, Sith Trooper, GK and zBarriss.
The defense from Savage makes Sith Trooper a wall of unkillable power. Barriss, GK and Savage keep DN debuff free so he can go to town. The key is to keep your DN as fast as possible to keep the buffs on Sith Trooper.
Nihilus (L)
Sith Trooper
Sith Assasin
Savage Opress (his zeta skill is the 1st you should get in a sith team)
Dooku
Sith are no way meta anymore. Although DN lead will counter Zariss & GK, so the idea has some merit.
anyway, for your question. few things:
1) Zaul is dead. he cant be good leader anymore. The 20% TM at start is all he gives. not good enough.
2) SithTrooper and DN are must.
3) palp is anti rebel, and will be the one to crush the rebellion when get 2 zetas.
4) you need daze, shocks to fight CLS L teams, you need to NOT hit crits when fighting GK zarris.
5) id suggest have 7 great mod sets and just swap toons sometimes when needed. expensive, but getting #1 with siths isnt easy at all. the big problem with this will be CD mods. you'll want them on Palp L, dont want them on DN L. DN lead is much cheaper, since you can just stack Hp, Protection and offense. (maul for example, wont need potency since his protection converted to Hp, and he dont need 66 CD anymore, so you can easily put some BIG offense and BIG hp/protection instead of spread everything thin)
6) because you need daze - Maul and dooku. because you need shock/stuns/ability blocks - Palp and dooku.
so... if its Palp Leading : Zavage/Zooku, DN, SithTrooper, Maul/SA.
if its DN leading : SithTrooper, Maul, Zooku, SA/Savage.
Vader and sidious won't do good.