Limiting people to one attempt at a battle in TBs needs to go away. Let me give you some reasons.
1. It doesn’t give someone a way to try different approaches to win the battle therefore leading to frustration with the game.
2. You’re requiring toons that have not been used by most people and an gerneral unfamiliarity leads to mistakes made in battle.
3. Bugs continue to persist with this game mode and you are forever handing out crystals to keep customers which eats into your profits. Seems like making sure people can attempt the battles more than once if something happens would rectify a lot of issues.
4. It would add an element of replay-ability. People trying to complete a mission multiple times would be more fun that just going in and losing.
Before you guys start trolling this post, you should know I can complete the missions easily. All of them. Didn’t lose a fight at all last time and haven’t lost one this time. I’m speaking for the majority of players who cannot do this and are frustrated with TBs. TBs need improved as they’re overly boring and they don’t provide a challenge for many players because there is no way to figure out a solution to a problem. It’s just who has the highest geared and best mods on their toons. GW is about finding the right combination of toons and kill order at the hardest levels. This is just button mashing. Time to fix it.
@CG_Kozispoon
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Every combat mission is the same at varying difficulties. This is what, our 4th TB now? I think people should be familiar with which of their toons work and which ones they nedd to work on.
Actually replayability is a valid reason for those who wish. I wouldn't but have no issue if people wanted to.