Thanks for adding the 2 extra healing magma troopers to Thrawn. That makes it so much easier. 4 magma 2 DT and Thrawn. And their power was upped so each shot does more damage.
So much fun!! What a challenge. What an awesome way to make him even more unattainable for us who actually put in the work and farmed Phoenix to GS 9 and Zeta.
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What tier was this and what encounter?
My phone was in danger of meeting the wall with tremendous force.
What's you team? Gear levels? Who has zeta/omegas? How are they modded?
I beat it with the following team after nearly 70 tries to outdraw rng.
Hera Lead G8, Omega
zEzra g11 (speed:237) he is your damage dealer!
Sabine G8, omega, modded for crit damage and speed.
Kennan G8, omega, modded for protection and speed.
Chopper G8, omega, modded for protection and speed.
On round 4, I found that having Chopper and Ezra really let me cut down taunting trooper. Then melt the faces of the DT. AT is last, you have to have at least 3/5 or better 4/5 of your team left or it's over.
Anyway, your rage is not alone. I hope this helps!
Final encounter to 7 star.
Make the event more aprochable for new players please.
I have all GS 9, Hera is Zeta, everyone is Omega Maxed Skills. The difference is they added an extra tank or heal. The game keeps giving me 2 DT, 2Heal commanders, and 2 tanks plus Thrawn. The extra tank is the issue. Every video I have seen shows 2 commanders, 2 DT 1 tank and Thrawn. So don’t tell me I am under geared or complaining about easy mode stuff. Obviously there is an issue beyond RNG
I think you just want attention or something. ALL the enemies stayed the same for me when facing off against Thrawn in the final round/wave. Nothing was added or removed and they didn't get harder to face. Plus I went in with the same strategy as back in October. Only difference is that I had Chopper instead of Sabine.
You keep hitting the one with Taunt until it either disappears or Ezra can get rid of it with his one ability. Then you just spam the Death Troopers until the one enemies gets its taunt back. Also, keep calling Zeb in to assist with Ezra. And use Zeb and Kanan's protection up abilities whenever they are available and apply them to whoever has the least amount of protection. Once the Death Troopers are gone, it's pretty much downhill from there. Don't start hitting Thrawn until last unless Thrawn hits you and your characters counter. Focus on everyone else first. Also, use Hera's Backup Plan on either Kanan or Chopper or both if it cools down fast enough. I lost both at one point but got them back because I used Backup Plan on them.
Oh and just use Auto Basic for the first 3 waves/rounds and disable Auto at the start of the 4th wave/round. That way ALL abilities will be good to go at the start of the final wave/round.
I did everything I said and finished the final tier with one attempt/try and 3-starred it. So its ALL you. Don't blame the game. As I said, I struggled with the final tier back in October and was complaining about how unfair the game is and that something was wrong on the game's end. It was clearly something wrong with the player (meaning me) and NOT the game. Plus I noticed my characters were hitting A LOT harder this time than back in October. So it was clearly something wrong on my end. Characters weren't good enough. Plus I didn't have Chopper.
It’s a pain, but I am getting the taunt down with Ezra slapping him. I kill the DTs and then the other taunter stops me from killing the stunned one. It’s frustrating to say the least.
Sounds like a fantastically fun time. The thing that annoys me is some of the people who are able to 7 star him with bad squads and it's next to impossible for me to even kill 2 toons regularly
I was getting rolled in October by them, and some improved mods and a few abilities bumped up by a point, I got him. Some tries things would just cascade once a wrong hit got me, but when I did down him, it was with the whole team still standing and mostly full health. Like everyone else says, follow the kill order, and ignore Thrawn mostly. Only exception id say is call as many assists from Zeb as you can spare, at least once the DT's are down. At that point, if you can stun Thrawn a few times, you can buy yourself some time from not getting a bad fracture again while you handle the healers. If he's free to run around Judo kicking people, it's hard.