Amazing

Truly loving this TW, even if my guild loses this one. The strategy aspect is great. Is worry though that everyone will eventually fall into the same strategy.

Would suggest outside of which squads get bonuses, consider bigger stipulations.

Some examples:

- Disable Zetas
- Disable Mods
- Disable specific types of skills like healing or taunts
- Random infiltrator. Choose a toon for that TW randomly and anyone with that toon at 7* can sabatoge 1 Team without gaining banners
- Aerial Assault. Guild officer can use this on any 1 territory to randomly remove 6 teams. No banners earned
- Health Drain. After each turn a toons MAX Health is reduced by 20%
- Boosts or Nerfs to specific classes(tanks, attackers, etc)
- One refresh per player to revive any defeated team
- Gamble. Allows a player to risk stats 1 time with a coin flip. Win for major stat boost. Lose and start battle with massive debuffs

I’m sure there are many more possibilities. These can be used individually or two or three at a time. Would force new strategies.

Also would be amazing to see this put into a tournament. Loser is out. Winner continues on.

Replies

  • Options
    Some more ideas.

    Traps. Allow guild “general” to deploy a set number of traps to opponents field which will eliminate a team deployed there

    Scout. General can deploy 1 toon to any territory to remove all traps from that territory

    Generals. Allow guild leader to appoint this title and give special skills and TW tools to that member. Would be great if they accumulated a w/l record. Generals would have specific responsibilities and set strategies

    Guild defenses. This is a biggie. Give guilds a new currency. This would allow them to purchase set numbers of defenses. These could be set between territories to help make it harder to clear the entire map. These could range from targets manageable by a single toon such as turrets to a final boss only reachable once a map is complete and results in a mini raid. Think AT-AT
    Guilds would purchase these defenses and guild members would work together to strengthen them. This would be a good use for the mass amount of excess gear we have
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