How to Break Ties in GW.

I agree that it is not a good idea for Tied guilds to both win. We will end up with Garbage Defenders, and keeping metas to clear opposing defenders.

I have thought about this... Best solution I have come up with is to keep track of the total time of all battles. In the case of a Banner Tie, the guild that defended the longest wins. To be CLEAR, this is not necessary the guild that finishes first.

If Banner count is equal - If it takes your guild a total of 1000min of battle time to clear all defenders, and your opponent takes 1001min, you win.

IN the case of crashes, the battle time should be considered 0. It could become strategy to close your app to avoid posting a long fight, but I am ok with that.

This encourages guilds to put up the best possible defense, as the longer it takes the apposing guild to finish it the better. If you put up all 40k GP teams you will end up losing as they would be taken out quick.

THis does bring it alot of strategy as speed now counts.
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