So before a bunch of people jump on to the bandwagon about how much they enjoy territory wars, I appreciate your experience has been different than mine. However, this has been my experience.
In our first territory wars we faced against a team with 10 million more gp than we have. This (if you assume 25k power for a meta toon) is approximately 80 meta teams more than we have.
Our second territory wars we faced against a team with 17 million more gp than we have. This (if you assume 25k power for a meta toon) is approximately 136 meta teams more than we have.
I get that good strategy and planning can overcome some differences, but no where near this difference. And the only modifications that can be made in these situations to give the lower gp guild more of a chance will just increase the rate of ties more than give the underdogs a better chance to win. I understand the team matching was likely made up to allow for diversity and prevent stale constant match ups between the same guilds, but if you are the lower end of the match up it simply is not enjoyable. You are putting in more effort than you were for galactic war without the slimmest chance of a victory. 1-5 million gp can be overcome and could be a competitive match up. That we are looking at double to four times this difference is ridiculous.
Please feel free to begin your trolling now should you wish.
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I do not wish to troll. I merely would comment on the inevitable hatred that will fuel rants in the future. Its new and shiny, like Phasma. pretty soon it will be whiney and old hat, like Kylo or Anakin skywalker.
This is likely. You are matchmade with a guild with similar participation count and similar participating GP.
If you just look up the other guild in GG, you might think you have been outmatched by the system, but GG has no idea how many members are participating in the TW and the game doesn't give you that information anywhere.
Isn't that determined by the registration phase?
It's new. With rewards being so close, why even bother to compete? We're all scoundrels here, we wanna get paid. Isn't that why we play? To advance?
To op- I understand it’s frustrsting but doesn’t mean it will happen every time. The 2 times we had the gp has been on point and evenly matched. Or will work the other way around for you and your guild.
No, most likely this 10 mln is not located in the form of 80 meta teams. It is most likely thinly spread around 2500 non meta units.
Good luck next time thou
A swinging bunt with a throwing error by the third baseman allowing the runner to advance to second at best.
Seriously though... Same issues as with the tourney. It has potential but I don't like the current format. My opinion.
Day 2: set crap defense (that meets the requirements, aka 6k power/toon)
Day 3: battle with your best toons for a tie
Get rewards, done with minimal effort whatsoever.
I like it.
Any change would make me quit
You will get platoons. Essentially a promise. Platoons will likely also help to break ties....
What we want is a single banner for each defense win to break ties... we will not get this.
It's a bug - one that's NOT being addressed.
It's already been asked if CG can include the number of win/losses that resulted in a 10 banner difference and add it to their 5%.................................
Seems like one of the "features". The salt in the soup to make you like it even more.
Good answer! Good answer!
My rant is that once your opponent destroys all your defenses, there is literally no reward-based incentive to continue fighting. If you curl up and quit or fight on to destroy their stuff you get exactly the same rewards.....a 2nd place tie.
So we are stuck with a mode that occurs more often then the regular territory battles, yet the amount of currency we earn is laughable.
If they’re gonna slap a “Territory” tag on it; then it should be aligned more with the Battles that preceded it.
You’re putting in 3 days work to win a couple zeta stones.
I’m less than entertained by this event.