Multiple sim feature for less tedious gear farming

With gear at high levels sometimes taking hundreds of sim rounds to get the 50 required gears to fill one slot, the sim grind can get tedious and annoying. An excellent (and simple to implement feature) would be an option to run multiple sims at one time.

The rewards animation has been running a little slower... since we are usually simming the same battle to farm gear or shards, if we could do 5 or 10 at a time it would be a huge help to grind through the higher gear levels. Then we can spend our times in strategic battles having fun!

Replies

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    Love this idea. Similar to a sliding bar like when you apply training droids. Would be amazing.
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    LOVE THIS idea....was thinking the same thing. Multiolier sims please!!! ❤️
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    I agree, definitely a great idea. +1
    ARK - Alliance Of Rebel Knights | Editor & Graphics Designer | https://swgoh.gg/u/panna/
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    I vote yes to this idea, anything to help.
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    Pleas IMPLEMENT this!!!!
  • Kpen
    8 posts Member
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    Awesome idea
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    ZOMG, this is almost perfect:

    Don't make the button sim 5 times or 10 times or any fixed number. When you choose "find" on a gear page, and it shows you having 7 of 20, when you get to the point of simming, there's button that asks, "Sim til 20 gear X acquired?"

    The sim keeps rolling the drop and adding up the results until you run out of energy or until you get 20 of that gear.

    Obviously the computer would keep track of the target # of gear (it wouldn't always be 20). Drop rates the same, ally points & xp & everything the same, but WOW so much less tedious.

    While the Devs are at it, an identical button for shard farming until activation/promotion number is reached should be added to the Cantina Battles.
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    Fantastic idea! Please implement this.
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    Oh! And on hard-mode nodes, one button for "sim 3 times" (that changes to "sim 2 times" if you used the sim once button earlier in the day) to use up your 3 chances at that node all in one go. Often you're farming to get as many shards as possible, and you're just using up your energy to get there.

    PLUS there's the "win 3 light side" & "win 3 dark side" dailies. A simx3 button on hard nodes would make it easy to get those out of the way (for people who just intend to shard farm a node for their dailies and rush off to work, etc...) to complete your daily tasks so more of your available time can be spent on whatever part of the game you find most interesting/enjoyable/useful.
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