Not sure if this is the right forum for this, but the following discussion took place within my guild:
Lucifus: Well, there are things I like and things I don't like about TW, and I know they're still working on it. But I will say this. The contribution tracking system is awful. As it stands now you could drop 15 35,000 galactic power teams on defense, totally hose your guild, and probably be shown as top contributor. Offense is similarly skewed in the wrong direction.
Timmy: Agreed, it should probably go by gp placed and gp defeated As far as contributions are concerned.
Dimwai: Would also be nice to restrict to min gp for defense rather than just suggest (in the chat bars located at the bottom of each sector).
:::side note::: our guild posts suggested teams and suggested minimum gp teams to be placed in each sector for TW. :::end side note:::
Lucifus:
@Timmy I was thinking the same. And ideally it would break gp defeated down by the character, so if you wear a team down you get recognition even if you don't beat it.
Timmy: Exactly! That would encourage people to use everything
Froovy: Voice your suggestions on the forums. The devs read them.
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Agree, there are plenty in my guild that never actually defeat anyone but do great work for the Guild without being recognised.
Dead teams remain in the territory, but are ghosted to show they are dead. Click them and they open a list like this.
Original Team(Ghosted to show it's dead)
+First Attacker
+TeamRemaining after first attacker
++Second attacker
++Team Remaining(if any, of course) after second attack....
+++etc
Even something simple like leaving the dead teams in a zone with the number of attacks and GP used to defeat them would be helpful.
I think the lack of feedback for defenses is alot of while people don't want to commit to it as much.
A lot of games offer replays - and TBH, I don't want to sit there and watch it, so no.
But just tell me who beat my team, what they used, and how fast. I'd like more info in TW - but, base level, how many victories did my team get on auto, on def, I'd love to know who. if my team was enough of a threat to make the otherside use a CLS to clear it, I'd like to know.