Super Tactical droid charcter idea

Jenlogic
45 posts Member
edited December 2017
Let's make droids great again, here's my idea for a unique charcter that could potentially added.

Super Tactical droid

Basic - Forward Thinking - deal physical damage to target enemy with a 70% chance to gain stealth for 2 turns. Then, if Super Tactical Droid has stealth, increase enemy cooldowns by 1.

Special - 2 steps ahead - Cooldown: 5 - target ally gains stealth and advantage for 2 turns, if they are a droid, they also gain tactical maneuvering and cleanse all debuffs. Reduce Cooldown by 2 if not used on a droid ally.

Special - Calculated Ambush - Cooldown 5 - call all droid ally's and one random ally to assist, dealing 40% less damage, droids gains 10% turn meter for every critical hit.

Leader - Separatist War Machine - All droid allies gain 10% turn meter every time any friendly droid is critically hit, and recover 10% protection every time they critically hit. Droids also gain 10% offense for every buff, and 15% defense for every debuff on them.

Unique - Self Preservation Protocols - Super Tactical droid gains 5% evasion for every living droid ally, and recovers 5% protection every time any critical hit is scored. Super tactical droid starts with foresight at the beginning of every encounter, and gains 100% turn meter once it expires.

Tactical maneuvering +25% critical damage, gain 30% turn meter whenever another droid ally is attacked.

Would love to hear feedback, positive and negative.
Post edited by Jenlogic on

Replies

  • Options
    I think increasing enemy cooldowns, even only under certain conditions, is much too powerful for a basic attack.
  • Options
    big_bad wrote: »
    I think increasing enemy cooldowns, even only under certain conditions, is much too powerful for a basic attack.

    Or perhapse inflict ability block.
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