My arena squad has Krennic and DT in it. I was facing a squad comprised of CLS (L), Zolo, GK, DN and R2.
My DT was killed early in the match, not by DN - Annihilate, just by standard damage mainly from counter attacks in response to his grenade aoe thrown to dispell stealth. I tried to revive him with Krennic - Death Trooper Assault, but DT did not revive. Is there anything besides death mark and DN - Annihilate that can prevent revives? I tried to search for this but didn't have much luck. This has happened to me multiple times. Is this a bug or is something going on that I don't understand?
Also, that same match. The opposing Zolo attacked my Krennic 3 consecutive shots. My Krennic had not attacked so non of them were counters. Zolo should not have been able to take 3 shots, right? the Zeta only says he gets a second shot.
What am I missing with these situations?
thanks for any helpful feedback..
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Replies
His special gives him TM for how much crit he has. So he attacks 3 times. One from his special and 2 from his basic
Not sure about the revive situation but maybe Zolo used his second ability which grants him TM then used his basic which can hit twice. From your perspective it would look like he shot three times.
-Sun Tzu
-Sun Tzu
Yeah lol, plus if you are doing x4 the animation is hard to tell appart unless you pay attention
Exactly. I'm not even clear if it mean debuffed has to exist prior, or if it only counts the stagger. The ability is poorly worded. What I think it means, is when the ability resolves it counts each enemy who's debuffed, any debuff. At least that's what the Magic player in me says.