Character Idea: Pong Krell

Pong Krell
Dark Side, Jedi, Tank
Brutal Tank that destroys opposing forces and crushes Clones.

Dualblades- Basic Attack
Deal physical damage to target enemy twice. This attack deals double damage to Clones. If an enemy is defeated by this attack, Pong Krell gains 100% Turn Meter.

Traitorous Vision- Special Attack- Cooldown: 3
Pong Krell recovers 30% Health and 30% Protection. Then, Krell gains 20% Turn Meter for each active enemy. If Krell is not at full Protection afterwards, then he deals physical damage to all enemies, which can’t be evaded.

No Longer Naive Enough- Unique Ability
The first time Krell falls below 100% Health, he loses the Jedi tag and gains Offense Up, Critical Chance Up, Critical Damage Up, and Taunt until he is defeated.

Rule as Part of It- Unique Ability (Level 7)
Krell is immune to Buff Immunity. The first time he is defeated, he revives at 80% Health and 20% Protection, with No Longer Naive Enough reset. In addition, he has 60% Counter Chance.

RaPoI Zeta: +20% Health recovery, + 30% Protection recovery, +40% Counter Chance

Thought?

Replies

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    I would personally prefer him to be support for clones. Say he came with effects that harmed clones but gave them turnmeter
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