Mace is still not useable, though the concept is better. I would like to ask for the following:
1. Allow his expose to stay for 1 entire turn, not just for Mace's turn. Why, so what if he exposes for a 2k hit that he will deliver, but people will need to kill him early if FOTP can roll in behind him for 15k death.
2. Reconsider his damage preferably by gear going forward. He is the lightest hitting tank I own.
I am open to any other ideas, but think about these, they aren't horribly imbalancing.
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EDIT - My mace is 6 stars, lvl 66, gear lvl 8 (maxed)