Make Terminate unavoidable

It’s ridiculous to have an execution ability which constantly gets lolEvaded by AI.

Replies

  • Kyno
    32087 posts Moderator
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    Moved to correct sub forum
  • leef
    13458 posts Member
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    i'm in favour of this change, mainly because it's so gosh darn anoying if it gets evaded.
    Save water, drink champagne!
  • Kyno
    32087 posts Moderator
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    leef wrote: »
    i'm in favour of this change, mainly because it's so gosh darn anoying if it gets evaded.

    Now leef is all worked up. Watch your language! :wink:
  • Options
    Just give him a flat 5% accuracy bonus, it's annoying when it gets "naturally" evaded
  • Options
    Ehh, I despise making attacks unavoidable (or irresistible, or unable to be cleansed). We don’t like foresight so we are just going to make attacks that ingore it. That’s so lame. I’d rather them stick with natural mechanics. If it needs to ignore foresight then make it debuff first.
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