If memory serves, Traya is harder to place a light side or dark side label. Her end goal was to destroy the very Force itself, not conquer or revenge or whatever
Hating something is a very Sith like, and she hated the Force, so she's Sith but not traditional Sith?
Looks like it was a glitch but is fixed now. Had a forced restart, Sion finally died so we can fight Darth Traya directly now, posting damage like normal.
It's over 9000!!! But really, every time nihilus takes damage he gains 50% tenacity until the end of his turn. I've literally only landed debuffs off first hit
I've never landed a debuff and most of my characters have potency set mods spiking them over 100%, which means that there should be a 15% chance for it to stick, but after dozens of attempts nothing would stick ever
And 15% is the minimum chance to *resist* a debuff. The minimum chance to apply a debuf is 0%.
Hmm, it says it in the Fearsome Foe text under each phase, so maybe its just a general statement and doesnt necessarily apply to each phase
If you read the other raid's descriptions, it says the same thing. Rocket Trooper, Grievous, etc. all have that "if not toppled" clause, but you can't topple them.
My guild is about 75M GP. We attempted T6, abandoned that, then launched T3 about 3 hours ago. We just entered phase 2 but everyone is spent I believe.
Our Guild is 65M GP and Tier 5 is WAY too hard for us. We've been doing 10-15% per day in Phase 1. We are going to abandon tomorrow and start a Tier 3. They should add GP suggestions along with recommended Gear and Level in the Tier descriptions.
we restarting to tear 3....80 m gp, pretty easy but a lot of hp, we finish it in 1 day and half, with one refresh (we start at referesh tickets, also not all player play first day before the pg refresh), i think we can finish in 1 day. regards are too low. Next we try with tear4
Our Guild is 65M GP and Tier 5 is WAY too hard for us. We've been doing 10-15% per day in Phase 1. We are going to abandon tomorrow and start a Tier 3. They should add GP suggestions along with recommended Gear and Level in the Tier descriptions.
They really do need to add some recommended GP levels. We should have started T5 the first time in order to get the strategy down.
Our guild is 67M with only one JTR and we finished Tier 4 in just about three days. We are moving up to Tier 5, but talking heavily about which teams worked and which ones did not. It appears that toons that do heavy buffing for allies are not very useful in part 1. The more buffs you give yourself, the more stacking protection Nihlius gets, which is just more work each turn to remove before damaging.
Has anyone found any synergy teams that are useful but don't require JTR or Talzin?
Our guild is 67M with only one JTR and we finished Tier 4 in just about three days. We are moving up to Tier 5, but talking heavily about which teams worked and which ones did not. It appears that toons that do heavy buffing for allies are not very useful in part 1. The more buffs you give yourself, the more stacking protection Nihlius gets, which is just more work each turn to remove before damaging.
Has anyone found any synergy teams that are useful but don't require JTR or Talzin?
Many teams can do around 1 milion dmg. Expose team (Jyn lead, Cassian, Wedge, Hera, Luminara)
Thermal Bombs team( Four Jawas, Zam)
Deathmark team( Thrawn lead Magma, DT, Veers, Shore)
Vader lead, Palp, Barris, Storm, Mace Windu
Replies
We did T4. Its been 15 hours (including overnight as raid was started at 8pm) and we're about 20% into p4 (p4 makes it hard to tell)
So t4 within 24 hours. I imagine t5 would take a few days.
Hating something is a very Sith like, and she hated the Force, so she's Sith but not traditional Sith?
Juggermaul needs some seriously good speed though, gotta be careful about that
Geez man, can’t you just enjoy the answer that actually answers the question?
And 15% is the minimum chance to *resist* a debuff. The minimum chance to apply a debuf is 0%.
If you read the other raid's descriptions, it says the same thing. Rocket Trooper, Grievous, etc. all have that "if not toppled" clause, but you can't topple them.
Only 3 JTR's.
Has taken 2 days for P1.
*** Tier 5
oh, and 5 RTJ for p1 to 5, 10 for p6, and 15 for heroic
They really do need to add some recommended GP levels. We should have started T5 the first time in order to get the strategy down.
Has anyone found any synergy teams that are useful but don't require JTR or Talzin?
Many teams can do around 1 milion dmg. Expose team (Jyn lead, Cassian, Wedge, Hera, Luminara)
Thermal Bombs team( Four Jawas, Zam)
Deathmark team( Thrawn lead Magma, DT, Veers, Shore)
Vader lead, Palp, Barris, Storm, Mace Windu
65 million gp guild here. Abandoned t5 and cleared tier 1 and 2 with ease.