Added Defense slots in Territory War has demoralized our guild

TlMMEH
60 posts Member
The newest patch was supposed to add extra defense slots per territory area for guilds at the highest tier of play to allow them to "fully demonstrate the strength of their rosters". Our guild is only at 115m GP and the new calculation added 6 defense slots to each territory. This is way too much. we were never had an issue with having too many offensive forces before. if anything it was already too hard. we never see mutual full clears, and only once have we full cleared, and once have we been full cleared, and both times were a result of a drastic mismatch between ours and our opposing guilds GP. 30 Defensive slots per territory is Extreme, and has left us with such a depleted offense that we will likely not even clear our opponents first territory. This change has really deflated the hearts of our guild.

Replies

  • Gavsta
    201 posts Member
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    Same here... some don't participate, some join and do sweet FA, some have left to more militant guilds, some have left tge game altogether.
  • Saetet
    212 posts Member
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    This is highly annoying as our guild now needs rules on how much you have to put on D, and when certain members don’t meet the criteria, our 3+ mil people have to cover. There is no need for higher D teams for guilds under 130m gp. Its stupid.
    And then there were pants...
  • Kyno
    32087 posts Moderator
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    2 points.
    1- they said they are looking at the data after the last change and we may see an update after they have the whole picture.

    2- We have seen the brackets get wider, and the number of defensive placements may be due to the team you are facing being at a higher GP.
  • Jxm82
    13 posts Member
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    Kyno wrote: »
    2 points.
    1- they said they are looking at the data after the last change and we may see an update after they have the whole picture.

    2- We have seen the brackets get wider, and the number of defensive placements may be due to the team you are facing being at a higher GP.

    Except in their words BOTH teams need to be in the highest bracket for it to happen. Until they actually respond to that and the other issues, people are going to be upset about it.
  • Options
    Historically, the number of brackets has been defined by the lower guild. Going back to that would be fine I think.


    I think the added defense slots are good at the highest level. (It's better to win by clearing more of the opponent than by having you both fully clear I think). But yeah, it's just overkill in sub 120m zone.
    iN Spectre
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