What i mean by this is are we ever going to see ALL mods at a random drop rate, not everything bar arrow and triangle at 95% and arrow and triangle at 5%? That's not even good usable ones because most of the time you get an arrow or a triangle it is either the lowest tier or 2nd lowest tier ( green ). We already have enough blocks in the game without this continual mod one, meaning unless you buy them you never get a set to put on a character even though at least two pieces of that set are practically worthless except you get the bonus.
With all the reworking and so on PLUS the fact mods have been out for so long maybe its time to fix it finally. Also, could we maybe get random mods in marquee instead of health? I am at a point where i have so many worthless health mods, i'm sure many others are in the same boat, i just sell them seeing as they are only good for a paltry few characters. Some kind of answer about these questions would be awesome because there is NO WAY you can possibly say its just bad rng for triangle and arrow as my entire guild was talking about it last night and NOBODY has good rng just for those two type of mods
0
Replies
Your numbers are slightly off.
https://create.piktochart.com/output/22614458-mod-drop-rate-analysis
The next step is probably going to be the introduction of 6* (and maybe 7*) that are super hard to aqcuire. Maybe they'll make 1-5* mods more accesible when that happens, but i doubt it.
I've been playing daily since launch, also dropped a fair amount of coin since then. I still have to make hard choices daily. Is that 5* mod for 4 mil w/ a speed secondary gonna potentially b better than an existing mod on my Arena team ? If so, i'll buy it and swap that mod in if it's better or find it a home on my B or C squad if not. Otherwise, I let it go.
Part of the game...and strategy...is making the tough decisions and sacrificing now to b rewarded later.
"Slightly off."
What the other guy said, but also, I only buy with ship credits now. I have most of my ships maxed out and there's no reason for me to spend all the currency I generate on anything but mods.
I'm just pointing out that they've already been made more and more accesible, that's why i think the next step is 6* mods.