So I've noticed since they changed the amount of damage done by expose, that my trooper squad isn't dealing nearly as much damage in both tank and Sith raids. In fact prior to "Expose Fix" my troopers would hit for about 18k-20k additional when deathmark applied. Now they only hit for additional 11k-13k. That huge chunk of damage over 4-5 deathmark applications during course of 15+ rounds in raid. Any one else see this?
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This. It came up when they first made the change.
Im ok with it not stacking, But I dont like that it doesnt reset the timer on deathmark if you go to apply it a second time. If the character is about to end their deathmark and I hit them with it again they still lose the deathmark at their next turn.