I'd just like to know what the solution to this problem is. A solution that helps the OP without hurting someone else, of course.
A check for client restart in X minutes before the battle, something similar to the Arena message that locks you out of combat if you or your enemy is already in battle. If there is a client restart programed you should be at least warned.
I'd just like to know what the solution to this problem is. A solution that helps the OP without hurting someone else, of course.
A check for client restart in X minutes before the battle, something similar to the Arena message that locks you out of combat if you or your enemy is already in battle. If there is a client restart programed you should be at least warned.
Or allowed to finish. But I bet they wouldn't care, as its an unimportant occurrence to them.
I'd just like to know what the solution to this problem is. A solution that helps the OP without hurting someone else, of course.
A check for client restart in X minutes before the battle, something similar to the Arena message that locks you out of combat if you or your enemy is already in battle. If there is a client restart programed you should be at least warned.
Or allowed to finish. But I bet they wouldn't care, as its an unimportant occurrence to them.
If possible it is better, but I do not think it can be done, remember they need to validate we are not cheating, they can not allow a match result from a game version different than the current in live.
I'd just like to know what the solution to this problem is. A solution that helps the OP without hurting someone else, of course.
A check for client restart in X minutes before the battle, something similar to the Arena message that locks you out of combat if you or your enemy is already in battle. If there is a client restart programed you should be at least warned.
Or allowed to finish. But I bet they wouldn't care, as its an unimportant occurrence to them.
If possible it is better, but I do not think it can be done, remember they need to validate we are not cheating, they can not allow a match result from a game version different than the current in live.
Not really sure how one could cheat in the game, but a time signature could help. Just the nature of the game.
Replies
Did you expect anything less?
A check for client restart in X minutes before the battle, something similar to the Arena message that locks you out of combat if you or your enemy is already in battle. If there is a client restart programed you should be at least warned.
Or allowed to finish. But I bet they wouldn't care, as its an unimportant occurrence to them.
If possible it is better, but I do not think it can be done, remember they need to validate we are not cheating, they can not allow a match result from a game version different than the current in live.
Not really sure how one could cheat in the game, but a time signature could help. Just the nature of the game.