Found a bug in fleet battles where opponents Sunfac was able to use his special to stun my TFP who had foresight up (keep in mind this is not when he enters battle but when he used his special)
I've submitted the bug 4 times and it was closed immediately.
Clearly these guys care about quality.
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Do or Do Not zeta with Hermit Yoda is broken, daze is messed up, so many things have been broken for weeks or months.
All the dispel abilities that come from Omega upgrades seem to be bugged in that the damage misses, but the dispel still occurs. Same thing happens w/ FOST's basic and Plo's basic. However this Sun Fac stun bug seems a little different. Maybe the stun is just coded slightly differently now so it's not connected to the attack but happens 'after' the attack was processed. As in, Sun Fac goes, checks to see if target is buffed, does attack, attack ends - disconnect - then the code checks to see if the target was buffed before and the stun gets placed on. Either that or theres just a bug making the stun unavoidable after they coded the reinforcement one to be unavoidable.
So I had to try it myself (in a different battle). I leveled up my special so that the stun couldn't be resisted.
Guess what? I missed. What I would have expected to happen. Clearly its only one way
I have been trying to record this as to prove it. However if anyone else sees this, would be really great if they could chime in.
This is the proof we need to show them.
If you think there is an issue please report it there.