New clone faction mechanic idea

With all of the ideas being tossed around and each faction having their own gimmick. I am thinking it would be cool if the clone rework included summoning more clone troopers or "clone privates" that taunt or do various abilities. Kind of like how marvel strike force implemented henchmen summons. It would definitely make commander cody's group attack more threatening. What does everyone else think?

Replies

  • Kyno
    32087 posts Moderator
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    For those that dont know what you are talking about with MSF, you may want to explain a little more detail.

    Without too much detail about what you are describing, the initial thought is that, it wont really work here, matches are balanced around a 5 character team, a toon being able to bring in a 6th, could cause balance issues.
  • Options
    Maybe a mechanic that whenever a named Clone Trooper (Cody, Fives, Rex, or Echo) dies, a clone private trooper (such as the kind fought in various PvE nodes) replaces them. Something along the lines of how the Nightsister Zombie works.

    This would work with the personally hoped for new Clone 99 and Commander Wolffe (who would come with a capital ship to balance out General Hux's capital ship [again, just dreaming here]).

    However, this presents a rat's nest of problems with what would happen with a Revive.
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