Current character release cadence is something like this:
Marquee release --> 4-6 weeks --> shipments/chromium packs --> 4-6 weeks --> single hard node/cantina node/guild shop/fleet shop.
Unfortunately, this is resulting in a significant amount of toons ending up on single hard nodes recently. Are there plans to make these toons more farmable @CG_SBCrumb
? A single hard node takes like 6 months to farm to 7 stars which maybe is the intent for some but it seems like all of them are that way. Why have Visas and Sabine on single hard nodes for example? Neither of them are earth-shattering meta characters? Rose? Holdo?
I know it's been stated before that the other shops won't be touched as these are intended to feed the shard shop store but with all the toons being released this is going to continue to clutter up the LS/DS and possibly ship nodes at the rate things are going. Please revisit that aspect of the character release cadence. Let players decide if they want a toon or shard shop currency.
As an option, I propose the following which should maintain the exclusive nature of these characters for a time but progressively allow them to become more farmable:
Releases that go to hard nodes: Marquee release --> 4-6 weeks --> shipments/chromium packs --> 4-6 weeks --> single hard node --> 4-6 weeks --> 2 hard nodes --> 4-6 weeks --> 3 hard nodes or start removing from hard nodes and add them to either cantina/arena/GW.
Releases that go to other locations: Marquee release --> 4-6 weeks --> shipments/chromium packs --> 4-6 weeks --> cantina node/guild shop/fleet shop.