I don’t have a single person in top 50 of my arena running wampa and do galactic war everyday for the payout activation and have yet to see one (427/500)Is it really supposed to take 10 months to get by level 1
Not to mention the 6 months to get g88 territory battle victories
Bounty hunters are atrocious to gear and several are worthless now there’s new additions
I’m all for a challenge but over a year and half when most could sleepwalk all the way through jedi and sith in half the time seems broken
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At this level it's a bit rng dependant and took me several tries but wanted to share that wampa tier was doable with:
Bossk 5* g11
Ig88 7* g11(missing 3 pieces)
Boba fett 7* g12(no g12 or g12+ pieces)
Greedo 7* g11(missing 3 pieces)
Dengar 7* g10(missing 1 piece)
And only ONE zeta on bossk lead!
Profile:https://swgoh.gg/u/manoj1992/
Bossk lead is a must. And dengar is also. You need to keep wampa stunned. Greedo removes TM, dengar and cad and bossk stun, boba ability blocks.
Got it first try with my top 5 but he power slammed Zam insta killed.zBossk lead
In ds tb for wampas
Just go in, kill the wampas and retreat
granted im not in top 50 (generally top 120-80) but its still do-able like this
as for the ig-88 i 100% agree that that will be annoying. i wish/hope they make past battles count for that (along with TW wins)
Some of the mythic tiers are like that too but even longer. Those I try once maybe twice tops. Too boring but that’s my call.
I use hunting party combine that with boba and greedo multi attacks and dengars detonators. It’s very easy.
does he have to live? cuz i have a hard time beating phase 6 and sometimes phase 5
Possibly i was putting him in with either NS with zombie or Sith with sith trooper so he wasn't getting attacked
In GB1 the shards are really worth something to the F2P/non-whale players, as aside from Paploo on the lowest stage all the other toons are non-farmable and are either gained from specific events (Raid Han, ROLO, Probe Droid) or at a very high cost (Wampa).
Cut to GB2 and all the toons are already on farmable nodes - Qi'ra, Visas, Holdo (...), Ashoka Fulcrum & Nest (who is at least on a very hard to farm ship node as suiting her skill set). It would have been the perfect chance to give players a shot at unlocking some characters faster - notably Hermit Yoda - which would have made sense to put in the same "deadly" level slot as the Wampa, and GK as an obvious echo to Raid Han.
Here's hoping they circulate the rewards. Honestly don't see the point in heavily levelling and gearing up BHs for toons I can daily farm... or Holdo...
To my actual point though - that it's a missed opportunity to offer something rarer to the players, as opposed to something already accessible... like the the rewards for GB1...
Eh, I feel like the rate of han solo shards compared to single hard nodes is not the hugest of differences, not to mention how difficult it is to beat nests node, it will speed up the farms which will be nice
This makes sense. I've been playing for nearly a year and only recently has my guild reached the point where HAAT is feasible, so it'll be a while till I'm unlocking GK for example. Also only at a 6* Han, and maybe a handful of Wampa shards. It must be harder to find events to be interested in once virtually everything is unlocked.
You are just interested for a different reason. Shard shop currency is always welcome.