my evidence- team with wampa can solo because of the big white. Marauder teams cannot.
further- Wampa has higher base offense (and don't say that SiM can mod for more offense, bc Wampa can too!)
Wampa gains 40% offense every four turns, SiM does not.
Wampa counters
Wampa gains TM
Almost every time SiM gets 2% offense, Wampa gets 5%. SiM will have a few more 2% increases than Wampa has 5% increases, but that in no way will surpass Wampa significantly bigger bonuses to his bigger offense.
So, if you have both toons and are going for damage, Wampa is the clear winner. Not even close.
Now, if you use SiM cuz he's a cool looking dude, go right ahead. All the power to you.
Replies
As a G12 Sith Maruader owner, I may have to give this a shot.
For Haat, under Zader, Wampa > Marauder
my evidence- team with wampa can solo because of the big white. Marauder teams cannot.
further- Wampa has higher base offense (and don't say that SiM can mod for more offense, bc Wampa can too!)
Wampa gains 40% offense every four turns, SiM does not.
Wampa counters
Wampa gains TM
Almost every time SiM gets 2% offense, Wampa gets 5%. SiM will have a few more 2% increases than Wampa has 5% increases, but that in no way will surpass Wampa significantly bigger bonuses to his bigger offense.
So, if you have both toons and are going for damage, Wampa is the clear winner. Not even close.
Now, if you use SiM cuz he's a cool looking dude, go right ahead. All the power to you.
My JTR team can auto the 2nd half of the raid for 20M damage. And everyone knows Wampa is awesome. But a Sith Marauder team? Thats fun.