Adi Gallia: Jedi, Attacker, Galactic Republic
Basic: Forceful Blow: Deal Physical Damage to target enemy and expose them for 2 turns. If the target was already exposed, then grant a random ally 50% turn meter (Doubled for Jedi allies). Damage: 5096-5847
Special 1: Forceful Barrage: Deal physical damage to all enemies and inflict buff immunity for 3 turns. If any enemies already had buff immunity, all Jedi allies gain Stealth for 2 turns. This buff immunity can't be resisted or evaded. Damage: 11090-11879 (Cooldown 5)
Unique (ZETA): Forceful Warrior: Whenever Adi Gallia suffers a debuff, she gains Foresight for 1 turn. If Adi Gallia is below 50% health, she gains Retribution for 3 turns. This Retribution can't be dispelled or prevented.
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Also she lacks a leadership ability, something most of the Jedi have in the game..
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/175947/adi-gallia-kit-idea#latest
A bit of feedback, she should have another ability of some sort, currently it looks like the only good parts of her kit are aoe buff immunity and lots of foresight. Not quite enough to replace anyone on a Jedi arena or raid team, she’d probably fit well on a Qui-Gon Jinn team, and a new character deserves a bit better. Perhaps give her a high damage attack or a healing ability.
Also what’s the point of giving all the Jedi on her team stealth with her special? More often than not you would use her on an all Jedi team and that kinda defeats the purpose of stealth if everyone has it. Maybe give Jedi tanks taunt and Jedi supports and attackers get stealth.