I just reached level 85 and for some reason I thought way back when that once I reached level 85 I would be all-knowing. Lol
So now, still feeling like a newbie, I am trying to learn something new everyday here. I was reading about load outs, the basics, and it sounds interesting but I'm wondering if it really makes a big difference and I know there is a cost to it but in really important battles would you recommend doing this? I'm afraid that if I did it how would I get them back to the original people? What do you think?
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I have yet to actually save and use a loadout. I can see it being useful once I'm doing heroic Sith and squeezing every point of damage out of a team becomes necessary, but for the moment I just get a decent set of mods on somebody and leave them there.
1) Heroic Sith
2) Difficult Legendaries (Chewie, C3PO, etc)
Every time I get a new character, after they get mods I save their loadout. Eventually every character gets a loadout. Every so often I might optimize a character and pull mods from other heroes to try them out; if I like them, the loadout gets saved and I have to go back to my other heroes and give them new mods and save their new loadouts. If I did not like the new mod set, it's easy to revert the mods back to their original assignments because I have the loadouts.
Building a loadout costs nothing. Try it!
- Choose a character from your roster, any character (one with mods, please)
- click "Manage" under your displayed mods to pull up the mod manager
- click "Assign Loadout" in the lower right corner
- click "Create Loadout From"
- the mods on your character are shown in a loadout
- click "Character Name" in the upper left to rename however you like
- click the back arrow in the upper left to save
Congrats, you made a loadout and it cost you nothing.Don't be afraid to use these loadouts to preview how they look on another hero. You will get prompted about removing mods from their existing assignments and you will get threatened with extortion, but don't let that scare you because you are not charged any credits for moving mods until you hit the "Confirm" button. You can preview loadouts all you like for no charge at all, just like trying on any new mods.
This will be great also when I hit "the wall"...