I can't say I've had experience with similar games because that's all I've played for 2.5 years but I would assume that after so many years some characters would become easier to obtain.
Some characters have been in the game for a very long time but they are still only available at their original locations. From time to time there have been events that give RANDOM shards of a certain faction which are totally random and unreliable so I wouldn't even consider them a thing. Getting 20 random shards of an entire faction a month wouldn't be a reliable way to farm baze or Chirrut so please don't attempt to use this as a counter argument.
I don't see any point in forcing players to choose between going after legendary characters or farming Baze and Shoretrooper. With so many hard nodes dedicated to legendary characters it makes it truly impossible to dedicate the resources for some of these characters without putting yourself into a competitive disadvantage.
Hard node farms take months to complete, it makes sense to encourage spending for new characters, but once they get old and newer characters come in, there's really no point to keep them there unless they are required for legendary events.
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Don't forget CUP!
If they are worthless then they aren't worthy of how difficult it is to farm them. I would argue that some of these characters are actually useful with GA nowadays. Chaze can still be a top tier defense squad for TW/GA.
I found use for characters I thought were obsolete in GA (specially 3v3), so now not all characters are outdated as they once were
Hiding a squad of G11 poggle with G12 Sun Fac and G12 GS in the back row has held a few times for me.
Without a dispel you would hate to be trying to take down Sun Fac
Some characters are still very useful even though they are old, my argument is relative to the investment that a player needs to make in order to get them. Baze once used to be arena meta, now he's just a solid tank for GA and TW but not really as useful as he once was. For a player to commit on a single hard node to get Baze is far more difficult than it once was because there will always be some other choice. Whether they are farming bounty Hunters which are more useful, Zalbar, Jolee, Bastila for Revan, Rey, Finn, for RJT, or any other character who's newer and better.
It's not like Baze is weaker than before, it's just that he's far less relevant, people in the future who start the game or start a new account, will most likely never be able to use Baze which is sad
That's the result when you keep releasing ridiculously overpowered characters, to beat the former overpowered meta easily.
When you have Revan you can simply auto against Traya. What are they gonna release next to crush those Revans? And it has to be completely overwhelming, because otherwhise people wouldn't pay tons of money for it anymore.
So it's the nature of the game that older toons become more and more "useless". Nobody cries about Scav. Rey, Dooku or Chaze anymore.
The way this game works and its something you will have to accept is that you have to pay for progress.
Plus a hard node is an easier farm when using your example of Baze, when he came out I had to save up crystals and buy him out of the shop fof 150 crystals for 3 shards.
Making farms easier will be a slap in the face for veteran players like me who have been playing for 3 years.
Spot on :-)
Not all are useless. Geos are solid ships. Seps are bound to get reworked sometime this year. Tuskens and Jawas are fun. Ugnaught can be used in an assault battle. Gam Guard has potential in a DoT Vader team. **** Lobot, he is useless.
Wait till ur guild needs 20 7* lobots for TB PM.
But well they kinda killed that requirement by introducing so many marquees that PMs are impossible to fill now.
I see the point in that. Whomever worked for them or bought them or will buy them should have the advantage of doing so and that shouldn't be annuled all of a sudden. As you said they are not even that good anymore.
This is from my bench, secondary farming after Holdo currently.
(Sorry - full disclosure: I use 250 crystals daily for my farms - 200 or better in arena & 20 or better for fleet)
Is that true though? I haven't done the math but it certainly feels like characters come out way faster than I could ever hope to complete hard node farms. Maybe if you did 3 refreshes and 3 energy refills every day? Even then it seems iffy.
So you want characters that are useful to be easier to get?
That's the whole point it's all about choices. Yes even old toons have a level of usefulness and therefore still have a choice involved.
It's true for me, would certainly not be true for all. Currently I'm in that in between legs zone, ready for Revan, done Chewie and the junk robot. Farming ships for a possible leg ship and holdo/baze with the extra. I don't refill ship map right now as there's nothing to get there besides Sith Fighter which can be gotten with the freebies.
I hope so. I recognize I’m being anecdotal. Today is dec. 25, so in the last 3 months, according to SWGOH events, there were 4 characters and 1 ship released. I was here for the marquees, so that leaves 1400 (280 x 5) shards. At 30% drop, I’m going for 3x 12 hard, 2x 20 hard, 1x 16 hard, 1x 16 cantina, 1x 16 & 1x 20 fleet.
8x 8 attempts x 30% = 19
1x 10 attempts (cantina) x 30% = 3
22 x 90 days = 1980 shards
On top of that are the shards I’m getting of Wampa from TB, and from time to time I’ll pick up some character shards from the guild store. I’ve been playing since just before ships launched (I hit level 65 I think just as ships became available - that was the level requirement at the time right?) so I don’t have access to cantina, arena, fleet arena or GW store anymore. Lastly, never underestimate the value of bronziums. I’ve gone start to finish on something like 10 characters just off of free shards
My guild doesn't even have enough Fistos and Securas, both of which are more useful than Lobot.
- Kit Fisto
- Aayla Secura
- Jedi Knight Guardian
- Bistan
- Scarif Rebel Pathfinder
- Bodhi Rook
- Pao
- Canderous Ordo
- Carth Onasi
- Clone Troopers
- Jawas
- Tuskens
- Coruscant Underworld Police
- Darth Sidious
- Eeth Koth
- Ewok Scout
- Gamorrean Guard
- Geonosians
- Ugnaught
- Lobot
- IG-100 MagnaGuard
- IG-86 Sentinel Droid
- Ima-Gun Di
- Imperial Super Commando
- Gar Saxon
- Juhani (not old, but maybe less use)
- Nightsister Spirit
- Nute Gunray
- Plo Koon
- Range Trooper (not old, but maybe less use)
- Magma Trooper
- Stormtrooper
They are useful for Territory Wars, Galactic War or Grand Arena but needn't to be use for everything. And I also welcome to see (useful) new characters.
And here are some character ideas (unnecessary too):
list
Did you just list everything you don't have at 7 star? You listed several new characters which hardly fall under 'old'. You have a bunch of useful alternate characters in there as well...
Darth Sidious is useful to battle against some Jedi but not really use of all battles above 10 percent.
I mentioned that my list also includes alternate characters as well.
If you want to read some old characters as instruction, look here:
https://www.youtube.com/watch?v=q-OLMkPNv8E
It's more like curved spacetime.