Han Solo shoots 3 times???

I don't know if this is a glitch or there just isn't something I'm not understanding, but while using rHan in p3 of STR sometimes my rHan will counter, hitting Traya a total of 3 times. (Assuming he was hit twice by raid Traya in the same turn. This is not heroic, so she can't get 3 turns*) as the zeta so he naturally gets two hits. But shouldn't he either get 2 hits or 4 hits? Since 1 counter should be two hits shouldn't 2 counters be 4 hits? Where is this 3 coming from?


Replies

  • Balthasar666
    254 posts Member
    edited January 2019
    Options
    1. time in his round using basic > han gets a 2. attack
    2 attacks from traya = 2 basic attacks in 1 round
    > 1 bonus attack = 3
  • TVF
    36603 posts Member
    Options
    I've noticed this in arena and wondered about it myself, but I always assumed I just wasn't thinking it through.
    I need a new message here. https://discord.gg/AmStGTH
  • Options
    First off, why are you doing this on auto?.....

    Secondly, look at han's "deadeye" ability...... First is likely a counter, second is likely deadeye, which gives him tm equal tongue critical chance, which may allow him to use his basic again. If he reaches 100% tm......
  • Options
    BubbaFett wrote: »
    First off, why are you doing this on auto?.....

    Secondly, look at han's "deadeye" ability...... First is likely a counter, second is likely deadeye, which gives him tm equal tongue critical chance, which may allow him to use his basic again. If he reaches 100% tm......

    I ask you read my posts more carefully. You brought up two points that are completely irrelevant. This is in respect to counters, has nothing to do with deadeye not autoing
  • Balthasar666
    254 posts Member
    edited January 2019
    Options
    BubbaFett wrote: »
    First off, why are you doing this on auto?.....

    Secondly, look at han's "deadeye" ability...... First is likely a counter, second is likely deadeye, which gives him tm equal tongue critical chance, which may allow him to use his basic again. If he reaches 100% tm......

    who said he is doing it on auto?
    traya attacks 2 times han counters 3 times
    i am not able to control my chars in an enemys turn, are you? :)
  • Options
    1. time in his round using basic > han gets a 2. attack
    2 attacks from traya = 2 basic attacks in 1 round
    > 1 bonus attack = 3

    Any indication on why it isn't +1 bonus attack per basic that is triggered through the counter?
  • Balthasar666
    254 posts Member
    edited January 2019
    Options
    1. time in his round using basic > han gets a 2. attack
    2 attacks from traya = 2 basic attacks in 1 round
    > 1 bonus attack = 3

    Any indication on why it isn't +1 bonus attack per basic that is triggered through the counter?

    because traya hits han twice in HER ONE turn
    therefore hans zeta triggers only once
    if she attacks him in herioc sith raid 3 times, han would counter 4 times
    3 times his basic and one zeta procc because its the same turn for traya just 3 attacks

    same thing with ezra for example
    ezra has a double attack
    he attacks han twice =same turn = han counters 3 times
  • Options
    Shoot First only gives you 1 extra shot per turn.

    1st Traya hit -> Han Counters plus bonus (2 hits)
    2nd Traya hit -> Han Counters (1 hit)

    Total 3 hits.
  • Options
    First counter attack, han will counter and then get a bonus move = 2 hits.

    If he is hit twice he counters the first, bonus attack, counters the second, but no bonus attack as its limited to "once per turn".

    The same thing happens if you hit a han with someone like Han or Ezra. You hit twice, they respond with 3
  • Options
    1. time in his round using basic > han gets a 2. attack
    2 attacks from traya = 2 basic attacks in 1 round
    > 1 bonus attack = 3

    Any indication on why it isn't +1 bonus attack per basic that is triggered through the counter?

    Read the shoots first skill description.
  • Options
    Bonus attack limited to once per turn, this includes enemy turns. Makes sense now. Thanks for the help!
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