Hi Guys ,
i think there must be something changed in the PvP Arena. Nearly 90% of the Teams are Revans which leads to the fact that time runs out and it's a draw. The Dev's should reconsider to change that mechanics. So that thatone that deals more damage / killed more opponents / has more Toons on the Field should win. What do you guys think how this could be solved ?
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Most any solution that involves player controllable stat will just lead to exploiting.
Kill one toon and let the timer run, i win.
Make one hit more than my opponent, therefore dealing more damage, let the timer run out, I win.
There is nothing for the to solve with a change, you as a player need to figure out how to beat a team within the rules of the match.
Unfortunately, its exactly how it works.
Not that I run them, but read that some are dropping GK for Ezra for extra offense.
And fwiw my top 5 are CLS, Maul, Revan, Revan, CLS.
It can be done. Get creative.
I'm 50-80 and surrounded by Revans and I run Scoundrels. Mixing it up is fun.